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Posted

I using Forge 1336.

 

When I place my custom block with getLightValue(). Lighting it's doesn't updated.

 

Here : http://youtu.be/qkziC0aqwM4

 

And my code.

 

package stevekung.mods.moreplanets.common.blocks;

 

import java.util.List;

 

import net.minecraft.block.Block;

import net.minecraft.block.material.Material;

import net.minecraft.block.properties.IProperty;

import net.minecraft.block.properties.PropertyEnum;

import net.minecraft.block.state.BlockState;

import net.minecraft.block.state.IBlockState;

import net.minecraft.creativetab.CreativeTabs;

import net.minecraft.item.Item;

import net.minecraft.item.ItemStack;

import net.minecraft.util.BlockPos;

import net.minecraft.util.IStringSerializable;

import net.minecraft.world.IBlockAccess;

import net.minecraft.world.World;

import net.minecraftforge.fml.relauncher.Side;

import net.minecraftforge.fml.relauncher.SideOnly;

 

public class BlockWallMP extends BlockWallBaseMP

{

public static PropertyEnum VARIANT = PropertyEnum.create("variant", BlockType.class);

 

public BlockWallMP(String name)

{

super(Material.rock);

this.setResistance(6.0F);

this.setDefaultState(this.getDefaultState().withProperty(UP, Boolean.valueOf(false)).withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)).withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false)).withProperty(VARIANT, BlockType.diona_cobblestone_wall));

this.setUnlocalizedName(name);

}

 

@Override

public int getLightValue(IBlockAccess world, BlockPos pos)

{

IBlockState state = world.getBlockState(pos);

 

if (state == state.withProperty(VARIANT, BlockType.sirius_b_carbon_cobblestone_wall))

{

return 15;

}

return 0;

}

 

@Override

public float getBlockHardness(World world, BlockPos pos)

{

Block block = world.getBlockState(pos).getBlock();

 

if (!(block instanceof BlockWallMP))

{

return 0;

}

 

switch (this.getMetaFromState(world.getBlockState(pos)))

{

case 0:

case 6:

case 7:

return 2.5F;

case 1:

case 2:

case 5:

case 11:

this.blockHardness = 3.25F;

break;

case 3:

this.blockHardness = 3.0F;

break;

case 4:

this.blockHardness = 4.25F;

break;

case 8:

this.blockHardness = 1.75F;

break;

case 9:

case 10:

this.blockHardness = 2.25F;

break;

case 12:

this.blockHardness = 4.5F;

break;

default:

this.blockHardness = 2.0F;

break;

}

return this.blockHardness;

}

 

@Override

@SideOnly(Side.CLIENT)

public void getSubBlocks(Item item, CreativeTabs creativeTabs, List list)

{

for (int i = 0; i < 14; ++i)

{

list.add(new ItemStack(this, 1, i));

}

}

 

@Override

public int damageDropped(IBlockState state)

{

return this.getMetaFromState(state);

}

 

@Override

public IBlockState getStateFromMeta(int meta)

{

return this.getDefaultState().withProperty(VARIANT, BlockType.values()[meta]);

}

 

@Override

public int getMetaFromState(IBlockState state)

{

return ((BlockType)state.getValue(VARIANT)).ordinal();

}

 

@Override

public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos)

{

return state.withProperty(UP, Boolean.valueOf(this.canConnectTo(world, pos.up()))).withProperty(NORTH, Boolean.valueOf(this.canConnectTo(world, pos.north()))).withProperty(EAST, Boolean.valueOf(this.canConnectTo(world, pos.east()))).withProperty(SOUTH, Boolean.valueOf(this.canConnectTo(world, pos.south()))).withProperty(WEST, Boolean.valueOf(this.canConnectTo(world, pos.west())));

}

 

@Override

protected BlockState createBlockState()

{

return new BlockState(this, new IProperty[] {UP, NORTH, EAST, WEST, SOUTH, VARIANT});

}

 

public static enum BlockType implements IStringSerializable

{

diona_cobblestone_wall,

quontonium_brick_wall,

chiseled_quontonium_wall,

polongnius_cobblestone_wall,

nibiru_cobblestone_wall,

koentus_cobblestone_wall,

koentus_ancient_stone_wall,

koentus_ancient_stone_brick_wall,

fronos_cobblestone_wall,

fronos_stone_brick_wall,

cracked_fronos_stone_brick_wall,

kapteyn_b_cracked_ice_wall,

sirius_b_carbon_cobblestone_wall,

mercury_cobblestone_wall;

 

@Override

public String toString()

{

return this.getName();

}

 

@Override

public String getName()

{

return this.name();

}

}

}

 

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