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[1.8] How to customize renderer of a non-tile-entity block?


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I used json-model in most cases. But when I'm render a block which changes its apperance by other blocks nearby, the problems are found. Usually Block.getActualState is used. But what if there are hundreds of states?

Also, it's not a tile entity. I can't do it with TileEntitySpecialRenderer.

So is there any easier way for me to do this? Just like ISimpleBlockRenderingHandler did in 1.7.x.



Maybe I have found the answer...

Using Block.getExtendedState together with ISmartBlockModel can do this.

Author of Tao Land Mod.

width=200 height=69http://taoland.herbix.me/images/1/14/TaoLandLogo.png[/img]

Also, author of RenderTo


I'm not an English native speaker. I just try my best.

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