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Minecraft hangs at Building Terrain


deuxbiers

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I've been running minecraft unmodded on a windows 8.1 machine for a while with no issues. Not used it for a few weeks and now it hangs at the building terrain screen. I tried a fresh install, checked Java is installed and working but still no joy. I'm running Minecraft Launcher 1.6.11, Java is the latest version 8 update 40. Crash Report attached. Would really appreciate any help.

 

---- Minecraft Crash Report ----

// I'm sorry, Dave.

 

Time: 21/03/15 11:10

Description: Updating screen events

 

java.lang.IllegalStateException: failed to create a child event loop

at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)

at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)

at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)

at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)

at lm$1.a(SourceFile:44)

at lm$1.b(SourceFile:41)

at np.c(SourceFile:10)

at lm.a(SourceFile:121)

at avf.a(SourceFile:1941)

at axw.i(SourceFile:172)

at axw.a(SourceFile:135)

at axv.a(SourceFile:350)

at axv.k(SourceFile:413)

at axw.k(SourceFile:81)

at axv.p(SourceFile:390)

at avf.s(SourceFile:1497)

at avf.av(SourceFile:888)

at avf.a(SourceFile:325)

at net.minecraft.client.main.Main.main(SourceFile:124)

Caused by: io.netty.channel.ChannelException: failed to open a new selector

at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:128)

at io.netty.channel.nio.NioEventLoop.<init>(NioEventLoop.java:120)

at io.netty.channel.nio.NioEventLoopGroup.newChild(NioEventLoopGroup.java:87)

at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:64)

... 18 more

Caused by: java.io.IOException: Unable to establish loopback connection

at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:101)

at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:68)

at java.security.AccessController.doPrivileged(Native Method)

at sun.nio.ch.PipeImpl.<init>(PipeImpl.java:170)

at sun.nio.ch.SelectorProviderImpl.openPipe(SelectorProviderImpl.java:50)

at java.nio.channels.Pipe.open(Pipe.java:155)

at sun.nio.ch.WindowsSelectorImpl.<init>(WindowsSelectorImpl.java:127)

at sun.nio.ch.WindowsSelectorProvider.openSelector(WindowsSelectorProvider.java:44)

at io.netty.channel.nio.NioEventLoop.openSelector(NioEventLoop.java:126)

... 21 more

Caused by: java.net.ConnectException: Connection timed out: connect

at sun.nio.ch.Net.connect0(Native Method)

at sun.nio.ch.Net.connect(Net.java:457)

at sun.nio.ch.Net.connect(Net.java:449)

at sun.nio.ch.SocketChannelImpl.connect(SocketChannelImpl.java:647)

at java.nio.channels.SocketChannel.open(SocketChannel.java:189)

at sun.nio.ch.PipeImpl$Initializer$LoopbackConnector.run(PipeImpl.java:130)

at sun.nio.ch.PipeImpl$Initializer.run(PipeImpl.java:83)

... 29 more

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at io.netty.util.concurrent.MultithreadEventExecutorGroup.<init>(MultithreadEventExecutorGroup.java:68)

at io.netty.channel.MultithreadEventLoopGroup.<init>(MultithreadEventLoopGroup.java:49)

at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:61)

at io.netty.channel.nio.NioEventLoopGroup.<init>(NioEventLoopGroup.java:52)

at lm$1.a(SourceFile:44)

at lm$1.b(SourceFile:41)

at np.c(SourceFile:10)

at lm.a(SourceFile:121)

at avf.a(SourceFile:1941)

at axw.i(SourceFile:172)

at axw.a(SourceFile:135)

at axv.a(SourceFile:350)

at axv.k(SourceFile:413)

at axw.k(SourceFile:81)

at axv.p(SourceFile:390)

 

-- Affected screen --

Details:

Screen name: ayb

Stacktrace:

at avf.s(SourceFile:1497)

at avf.av(SourceFile:888)

at avf.a(SourceFile:325)

at net.minecraft.client.main.Main.main(SourceFile:124)

 

-- System Details --

Details:

Minecraft Version: 1.8.3

Operating System: Windows 8.1 (amd64) version 6.3

CPU: 4x Intel® Core i5-3210M CPU @ 2.50GHz

Java Version: 1.8.0_25, Oracle Corporation

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation

Memory: 104113744 bytes (99 MB) / 318468096 bytes (303 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94

Launched Version: 1.8.3

LWJGL: 2.9.4

OpenGL: Intel® HD Graphics 4000 GL version 4.0.0 - Build 10.18.10.3345, Intel

GL Caps: Using GL 1.3 multitexturing.

Using GL 1.3 texture combiners.

Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.

Shaders are available because OpenGL 2.1 is supported.

VBOs are available because OpenGL 1.5 is supported.

 

Using VBOs: No

Is Modded: Probably not. Jar signature remains and client brand is untouched.

Type: Client (map_client.txt)

Resource Packs: []

Current Language: English (US)

Profiler Position: N/A (disabled)

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