Posted March 26, 201510 yr good days i wana doo something that sound some how easy but i dont think so. i alredy make a fn p90 gun i have done it complex it can shoot on manual semi and automatic mode has its bullets clip ap to 64 bullets and can work whith diferen types of munition i been set keybinds to extract clip and change the shoot mode. but now i wanna give this weapon a little icon in the down left side of the screen showing munition and shooting mode only visible when the gun is selected and i dont know where to start i been reading the guide for tile entityes but that kind of gui looks like it stop the player from moving while open suggestion??
March 26, 201510 yr Try this out: http://www.minecraftforum.net/forums/mapping-and-modding/mapping-and-modding-tutorials/1571567-forge-1-6-4-1-8-eventhandler-and Go down to the spoiler that says "GuiManaBar" and see how he puts it on screen. Then, you can kinda go from there. As for when you're holding the item, you could do something like this: if(player.inventory.getCurrentItem().isItemEqual(new ItemStack(YourMod.YourItem))) { //Add the render stuff } I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.
March 27, 201510 yr Author hello ibeen working whith the guides and get stuck whi this ForgeSubscribe error: "The import net.minecraftforge.event.ForgeSubscribe cannot be resolved"; there is not import net.minecraftforge.event.ForgeSubscribe; in 1.8 and sems like eclipse could find it could some one point me where it is the equivalent of ForgeSubscribe in 1.8 thanks
March 27, 201510 yr Author hello i been doing more research and find a piece of working code, adapted it to mi needs and is working but there is thing i dont get im calculating the position of my items icon to be at lower left side of the screen using private int posX=0, posY=0, mulY=-1; int displayWidth=mc.displayWidth; int displayHeight=mc.displayHeight; int offsetX=16; int offsetY=((displayHeight/2)-80); 16 pixel from the left side and 80 pixel from the botom its works but only when the option "GUI SCALE: NORMAL" if i change it the icon disapears i think it goes out of picture. the original code sets the icon to the uper left and uses ScaledResolution sr = new ScaledResolution(this.mc, this.mc.displayWidth, this.mc.displayHeight); posX =sr.getScaledWidth() - 160; posY =sr.getScaledHeight() - 32; mulY = -1; how i solve this to adapt the icon position to the state of "GUI SCALE: package mercenarymod.gui; import mercenarymod.items.MercenaryModItems; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Gui; import net.minecraft.client.gui.ScaledResolution; import net.minecraft.client.renderer.entity.RenderItem; import net.minecraft.client.resources.model.ModelManager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.ResourceLocation; import net.minecraftforge.client.event.RenderGameOverlayEvent; import net.minecraftforge.common.config.Configuration; import net.minecraftforge.fml.common.eventhandler.EventPriority; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import org.lwjgl.opengl.GL11; public class NotificationMercenaria extends Gui { private Minecraft mc; private int posX=0, posY=0, mulY=-1; private int conteo=0; private String icono="modmercenario:textures/items/comunes/transparencia.png";//transparencia public NotificationMercenaria(Minecraft mc, Configuration config) { super(); this.mc = mc; //Save the top left corner of the fully visible notification to posX, posY and mulY. ScaledResolution sr = new ScaledResolution(this.mc, this.mc.displayWidth, this.mc.displayHeight); posX = 0;//sr.getScaledWidth() - 160; posY = 0;//sr.getScaledHeight() - 32; mulY = -1; //String[] position = config.get(Configuration.CATEGORY_GENERAL, "position", "top-left").getString().split("-"); //if (position[0] == "top") { posY = 0; mulY = 1; } //if (position[1] == "left") posX = 0; //posY = 0; mulY = 1;posX = 0; } private String text = ""; @SubscribeEvent(priority = EventPriority.NORMAL) public void onRender(RenderGameOverlayEvent event) { //Render above the chat if(event.isCancelable() || event.type != RenderGameOverlayEvent.ElementType.ALL) return; //Render only if there's a new notification conteo++; int displayWidth=mc.displayWidth; int displayHeight=mc.displayHeight; System.out.println("with="+displayWidth+" Height="+displayHeight); if ( (conteo%20)==0 ){ int modo=0; EntityPlayer playerIn=mc.thePlayer; int hand = playerIn.inventory.currentItem; ItemStack stack0 = playerIn.inventory.getCurrentItem(); if (stack0 != null){ //System.out.println("stack0="+stack0.getUnlocalizedName()); Item item0 = stack0.getItem(); // boolean transparencia=true; int municion = getInttag(stack0, "municion"); int municionmaxima =getInttag(stack0, "municionmaxima"); int municiondisponible=getInttag(stack0, "municiondisponible"); int tipomunicion=getInttag(stack0, "tipomunicion"); int tipocargador=getInttag(stack0, "tipocargador"); int tipocargadormax=getInttag(stack0, "tipocargadormax"); int tipodisparo=getInttag(stack0, "tipodisparo"); int tipodisparomax=getInttag(stack0, "tipodisparomax"); boolean reload= getBooleantag(stack0, "reload"); boolean shoot= getBooleantag(stack0, "shoot"); boolean unload= getBooleantag(stack0, "unload"); float strength=getFloattag(stack0, "strength"); boolean enable= getBooleantag(stack0, "enable"); if (unload){modo=1;} if (tipocargador<=0){modo=2;} if (item0.equals(MercenaryModItems.subfusil90PNF)){ switch(modo){ case 0: icono="modmercenario:textures/items/armasdefuego/subfusil90pnf/90PNF_icono.png";break; case 1: icono="modmercenario:textures/items/armasdefuego/subfusil90pnf/90PNF_descargar.png";break; case 2: icono="modmercenario:textures/items/armasdefuego/subfusil90pnf/90PNF_SC.png";break; } switch(tipodisparo){ case 0: text=""+municion+"/"+municionmaxima+" Manual";break; case 1: text=""+municion+"/"+municionmaxima+" SemiAutomatico";break; case 2: text=""+municion+"/"+municionmaxima+" Automatico";break; }transparencia=false;} if (item0.equals(MercenaryModItems.vallestaMercenaria)){ switch(tipomunicion){ case 0: icono="modmercenario:textures/items/arcos/flecha00.png";break; case 1: icono="modmercenario:textures/items/arcos/flecha01.png";break; case 2: icono="modmercenario:textures/items/arcos/flecha02.png";break; }text=""+municiondisponible; transparencia=false;} if (item0.equals(MercenaryModItems.arcoMercenario)){ switch(tipomunicion){ case 0: icono="modmercenario:textures/items/arcos/flecha00.png";break; case 1: icono="modmercenario:textures/items/arcos/flecha01.png";break; case 2: icono="modmercenario:textures/items/arcos/flecha02.png";break; }text=""+municiondisponible; transparencia=false;} if (item0.equals(MercenaryModItems.pistola75NF)){ switch(modo){ case 0: icono="modmercenario:textures/items/armasdefuego/pistola75nf/75NF_icono.png";break; case 1: icono="modmercenario:textures/items/armasdefuego/pistola75nf/75NF_descargar.png";break; case 2: icono="modmercenario:textures/items/armasdefuego/pistola75nf/75NF_icono.png";break; }text=""+municion+" / "+municionmaxima ;transparencia=false;} if (item0.equals(MercenaryModItems.pistola1911colt)){ switch(modo){ case 0: icono="modmercenario:textures/items/armasdefuego/pistola1911colt/pistola1911colt_icono.png";break; case 1: icono="modmercenario:textures/items/armasdefuego/pistola1911colt/pistola1911colt_descargar.png";break; case 2: icono="modmercenario:textures/items/armasdefuego/pistola1911colt/pistola1911colt_icono.png";break; }text=""+municion+" / "+municionmaxima ;transparencia=false;} if (item0.equals(MercenaryModItems.cargador1911colt)){ icono="modmercenario:textures/items/armasdefuego/pistola1911colt/cargador1911colt_icono.png"; text=""+municion+" / "+municionmaxima ;transparencia=false;} if (item0.equals(MercenaryModItems.cargador75NF)){ icono="modmercenario:textures/items/armasdefuego/pistola75nf/cargador_75NF_icono.png"; text=""+municion+" / "+municionmaxima ;transparencia=false;} if (item0.equals(MercenaryModItems.cargador90PNF)){ icono="modmercenario:textures/items/armasdefuego/subfusil90pnf/90PNF_cargador_icono.png"; text=""+municion+" / "+municionmaxima ;transparencia=false;} if (item0.equals(MercenaryModItems.cargadorBeretta)){ icono="modmercenario:textures/items/armasdefuego/pistola1911colt/cargador1911colt_icono.png"; text=""+municion+" / "+municionmaxima ;transparencia=false;} if (transparencia){icono="modmercenario:textures/items/comunes/transparencia.png";text="";}// }//(stack0 != null) }//( (conteo%20)==0 ) //Prepare rendering GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glDisable(GL11.GL_LIGHTING); int offsetX=16; int offsetY=((displayHeight/2)-80); this.mc.renderEngine.bindTexture(new ResourceLocation(icono)); //drawModalRectWithCustomSizedTexture(int x, int y,float u,float v,int width,int height,float textureWidth,float textureHeight); this.drawModalRectWithCustomSizedTexture(posX + offsetX, posY + offsetY, 0.0F, 0.0F, 60, 60, 60.0F, 60.0F); //imagen al 60% //this.drawModalRectWithCustomSizedTexture(posX + 8, posY + 8, 0.0F, 0.0F, 200, 200 , 200.0F, 200.0F); this.mc.fontRendererObj.drawStringWithShadow(text, posX + offsetX, ((posY + offsetY)+40) , 0xffcccccc); //this.mc.fontRendererObj.drawStringWithShadow(text, posX + 32 + 8, posX + 8, 0xffcccccc); } //#########################################################################3 public static int[] getIntArraytag(ItemStack item, String tag){ int[] array = new int[5]; NBTTagCompound etiquetas = item.getTagCompound(); if (etiquetas == null){ etiquetas = new NBTTagCompound(); item.setTagCompound(etiquetas); array[0]=9999; return array; } array=etiquetas.getIntArray(tag); return array; } //#########################################################################3 public static void setIntArraytag(ItemStack item, String tag, int[] value){ NBTTagCompound etiquetas = item.getTagCompound(); if (etiquetas == null){ etiquetas = new NBTTagCompound(); } etiquetas.setIntArray(tag, value); item.setTagCompound(etiquetas); } //#########################################################################3 public static float getFloattag(ItemStack item, String tag){ NBTTagCompound etiquetas = item.getTagCompound(); if (etiquetas == null){ etiquetas = new NBTTagCompound(); item.setTagCompound(etiquetas); return 999.9F; } float ex=etiquetas.getFloat(tag); return ex; } //#########################################################################3 public static void setFloattag(ItemStack item, String tag, float value){ NBTTagCompound etiquetas = item.getTagCompound(); if (etiquetas == null){ etiquetas = new NBTTagCompound(); } etiquetas.setFloat(tag, value); item.setTagCompound(etiquetas); } //#########################################################################3 public static int getInttag(ItemStack item, String tag){ NBTTagCompound etiquetas = item.getTagCompound(); if (etiquetas == null){ etiquetas = new NBTTagCompound(); item.setTagCompound(etiquetas); return 9999; } int ex=etiquetas.getInteger(tag); return ex; } //#########################################################################3 public static void setInttag(ItemStack item, String tag, int value){ NBTTagCompound etiquetas = item.getTagCompound(); if (etiquetas == null){ etiquetas = new NBTTagCompound(); } etiquetas.setInteger(tag, value); item.setTagCompound(etiquetas); } //#########################################################################3 public static Boolean getBooleantag(ItemStack item, String tag){ NBTTagCompound etiquetas = item.getTagCompound(); if (etiquetas == null){ etiquetas = new NBTTagCompound(); item.setTagCompound(etiquetas); return false; } boolean ex=etiquetas.getBoolean(tag); return ex; } //#########################################################################3 public static void setBooleantag(ItemStack item, String tag, boolean value){ NBTTagCompound etiquetas = item.getTagCompound(); if (etiquetas == null){ etiquetas = item.getTagCompound(); } etiquetas.setBoolean(tag, value); item.setTagCompound(etiquetas); } //#########################################################################3 }//fin de la classe
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