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Posted

As the title says, i'm trying to open a GuiScreen from PlayerInteractEvent. I think the problem is that event.world is WorldServer, and that it doesn't open GuiScreen beacuse this type of Gui is only client side. I perfectly know that through onBlockActivated it works, but I'm curious to know if what I'm asking is possible :P Thanks in advance, bros.

  • Author

So, can you please have a look on these lines? I can't upload it on github for personal reasons, sorry :(

 

 

if (((event.world.getBlock(event.x, event.y, event.z) instanceof PNBlockBarrel))

&& (!event.world.isRemote)) {

PNTileEntityBarrel te = (PNTileEntityBarrel) event.world

.getTileEntity(event.x, event.y, event.z);

if (event.action == Action.RIGHT_CLICK_BLOCK) {

if (event.entityPlayer.getHeldItem() != (null)) {

if (new ItemStack(Items.water_bucket).getItem().equals(

event.entityPlayer.getHeldItem().getItem())

&& !te.isWaterLevelRight()) {

te.waterUsed();

if (!event.entityPlayer.capabilities.isCreativeMode) {

event.entityPlayer.setCurrentItemOrArmor(

0,

new ItemStack(Items.bucket, event.entityPlayer

.getHeldItem().stackSize));

}

event.world.markBlockForUpdate(event.x, event.y, event.z);

}

if (new ItemStack(Items.wheat).getItem().equals(

event.entityPlayer.getHeldItem().getItem())

&& !te.isWheatUsed() && te.getGrapesUsed() == 0) {

te.wheatUsed();

if (!event.entityPlayer.capabilities.isCreativeMode) {

event.entityPlayer.getHeldItem().stackSize--;

}

event.world.markBlockForUpdate(event.x, event.y, event.z);

}

if (new ItemStack(PNFoodRegistry.LuppoliItem).getItem().equals(

event.entityPlayer.getHeldItem().getItem())

&& event.entityPlayer.getHeldItem().getTagCompound()

.getInteger("STATE") != 0

&& !te.isHopsUsed()

&& te.getGrapesUsed() == 0) {

te.hopsUsed();

if (!event.entityPlayer.capabilities.isCreativeMode) {

event.entityPlayer.getHeldItem().stackSize--;

}

event.world.markBlockForUpdate(event.x, event.y, event.z);

}

if (new ItemStack(PNFoodRegistry.UvaItem).getItem().equals(

event.entityPlayer.getHeldItem().getItem())

&& event.entityPlayer.getHeldItem().getTagCompound()

.getInteger("STATE") != 0

&& !te.isGrapesUsed()

&& te.getWheatUsed() == 0 && te.getHopsUsed() == 0) {

te.grapesUsed();

if (!event.entityPlayer.capabilities.isCreativeMode) {

event.entityPlayer.getHeldItem().stackSize--;

}

event.world.markBlockForUpdate(event.x, event.y, event.z);

}

}

else {

System.out.println(event.entityPlayer.worldObj.isRemote);

event.entityPlayer.openGui(PNMod.instance, PNGuiHandler.idScreenBarrel, event.world, event.x, event.y, event.z);

}

}

}

 

 

 

I have put System.out.println as a sort of debug, and it prints false. I know that code isn't so good, but I'll clean it after :P first i need to sort the problem out :D If you can help me, it would be great :D

Like he said, you are checking the server side. world.isRemote = Client !world.isRemote = Server. Also, are you trying to open a gui and set a TileEntity for a block? Because you're suppose to do that in the block class and then, make a GuiHandler to open it.

I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.

  • Author

Like he said, you are checking the server side. world.isRemote = Client !world.isRemote = Server. Also, are you trying to open a gui and set a TileEntity for a block? Because you're suppose to do that in the block class and then, make a GuiHandler to open it.

God, I feel stupid lol . I focused on the last lines and I forgot to check the first part.. Thanks for helping, man :D Next time I hope I'll be more careful :D

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