Posted April 1, 201510 yr I am creating a mod with an block Sail it is rendered with a TE using a model i created in Techne, the block uses all 16 metadata states for colors, i have been able to get the colors to work while it a block and all the names display correctly, however i cant get the icon to work properly. I briefly attempted to render the TE in inventory rather than a 2D icon however i could get that to work either, I don't really care which one we get working just so long as it works. My fourm post on MC fourms pictures and a download can be found there if u need them http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2384775 [glow=purple,2,300]Registry[/glow] for GameRegistry.registerBlock() etc package ships.addon.baseclass; import ships.addon.blocks_items.BlockMast; import ships.addon.blocks_items.BlockSail; import ships.addon.blocks_items.ItemSail; import ships.addon.blocks_items.TestItem; import ships.addon.blocks_items.TEmast; import ships.addon.blocks_items.TEsail; import net.minecraft.item.Item; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraftforge.client.MinecraftForgeClient; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; public class Registry { public static Item TestItem; public static void initItems(){ TestItem = new TestItem(); GameRegistry.registerItem(TestItem, "test"); } public static Block Sail; public static Item sail; public static Block Mast; //private static PropulsionDiscoverer TEsailDiscoverer; public static void initBlocks(){ Sail = new BlockSail(Material.cloth); sail = new ItemSail(Sail); GameRegistry.registerBlock(Sail,ItemSail.class ,Sail.getUnlocalizedName().substring(5)); GameRegistry.registerTileEntity(TEsail.class, "sailTile"); //MinecraftForgeClient.registerItemRenderer(Registry.sail, new ItemSailRenderer()); //PropulsionDiscovererRegistry.addDiscoverer(TEsailDiscoverer); Mast = new BlockMast(Material.wood); GameRegistry.registerBlock(Mast, "mast"); GameRegistry.registerTileEntity(TEmast.class, "mastTile"); } } [glow=blue,2,300]Block[/glow] package ships.addon.blocks_items; import java.util.List; import org.lwjgl.input.Keyboard; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import ships.addon.baseclass.Registry; import ships.addon.models.SailModel; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.ITileEntityProvider; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemDye; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IIcon; import net.minecraft.util.MathHelper; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.event.entity.player.PlayerEvent; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumChatFormatting; public class BlockSail extends Block implements ITileEntityProvider{ @SideOnly(Side.CLIENT) private IIcon[] texture = new IIcon[16]; final static String[] subBlocks = new String[]{"black", "red", "green", "brown", "blue", "purple", "cyan", "silver", "gray", "pink", "lime", "yellow", "lightBlue", "magenta", "orange", "white"}; public BlockSail(Material material){ super(material); this.isBlockContainer = false; this.setBlockName("sail"); this.setCreativeTab(CreativeTabs.tabTransport); this.setHardness(0.5F); this.setBlockTextureName("sailsaddon"+":"+(this.getUnlocalizedName().substring(5))); } @SideOnly(Side.CLIENT) public IIcon getIcon(int side, int meta){ return texture[meta % subBlocks.length]; } @SideOnly(Side.CLIENT) public void getSubBlocks(Item item, CreativeTabs ct, List list){ for (int i = 0; i < subBlocks.length; ++i){ list.add(new ItemStack(item, 1, i)); } } @SideOnly(Side.CLIENT) public void registerBlockIcons(IIconRegister register) { for (int i = 0; i < subBlocks.length; ++i){ texture[i] = register.registerIcon("sailsaddon"+":"+"sail_"+ subBlocks[~i&15]); } } public void setBlockBoundsForItemRender(){ this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } public int getRenderType(){ return -1; } public boolean isOpaqueCube(){ return false; } public int damageDropped(int meta){ return meta; } public boolean renderAsNormalBlock(){ return false; } @Override public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase player, ItemStack itemStack) { updateSail(world,x,y,z,(EntityPlayer)player); } //Determine the correct rotation for block public void updateSail(World world, int x, int y, int z, EntityPlayer player){ if (!world.isRemote && world.getTileEntity(x,y,z) != null && world.getTileEntity(x,y,z) instanceof TEsail) { byte Direction = 0; int dir = MathHelper.floor_double((double)((player.rotationYaw * 4F) / 360F) + 0.5D) & 3; if (Keyboard.isKeyDown(Keyboard.KEY_RSHIFT) || Keyboard.isKeyDown(Keyboard.KEY_LSHIFT)){dir = dir+1;} if(dir==0||dir==2||dir==4){Direction = 1; TileEntity blk; //---- check Below ----\\ blk = loc(world,x,y-1,z-1); // Z - Below if(blk!=null&&blk instanceof TEsail){Direction = 5; ((TEsail) blk).setValue((byte)9);world.markBlockForUpdate(x, y-1, z-1);} else if(blk!=null&& blk instanceof TEmast){Direction = 5; ((TEmast)blk).setValue((byte)9);world.markBlockForUpdate(x, y-1, z-1);} blk = loc(world,x,y-1,z+1); // Z + Below if(blk!=null&& blk instanceof TEsail){Direction = 3; ((TEsail)blk).setValue((byte)7);world.markBlockForUpdate(x, y-1, z+1);} else if(blk!=null&& blk instanceof TEmast){Direction = 3; ((TEmast)blk).setValue((byte)7);world.markBlockForUpdate(x, y-1, z+1);} //---- check Above ----\\ blk = loc(world,x,y+1,z-1); // Z - Above if(blk!=null&& blk instanceof TEsail){Direction = 7; ((TEsail)blk).setValue((byte)3);world.markBlockForUpdate(x,y+1,z-1);} else if(blk!=null&& blk instanceof TEmast){Direction = 7; ((TEmast)blk).setValue((byte)3);world.markBlockForUpdate(x,y+1,z-1);} blk = loc(world,x,y+1,z+1); // Z + Above if(blk!=null&&blk instanceof TEsail){Direction = 9; ((TEsail)blk).setValue((byte)5);world.markBlockForUpdate(x,y+1,z+1);} else if(blk!=null&&blk instanceof TEmast){Direction = 9; ((TEmast)blk).setValue((byte)5);world.markBlockForUpdate(x,y+1,z+1);} } else{Direction = 0; TileEntity blk; //---- check Below ----\\ blk = loc(world,x-1,y-1,z); // X - Below if(blk!=null&&blk instanceof TEsail){Direction = 2; ((TEsail) blk).setValue((byte)6);world.markBlockForUpdate(x-1, y-1, z);} else if(blk!=null&& blk instanceof TEmast){Direction = 2; ((TEmast)blk).setValue((byte)6);world.markBlockForUpdate(x-1, y-1, z);} blk = loc(world,x+1,y-1,z); // X + Below if(blk!=null&& blk instanceof TEsail){Direction = 4; ((TEsail)blk).setValue((byte);world.markBlockForUpdate(x+1, y-1, z);} else if(blk!=null&& blk instanceof TEmast){Direction = 4; ((TEmast)blk).setValue((byte);world.markBlockForUpdate(x+1, y-1, z);} //---- check Above ----\\ blk = loc(world,x-1,y+1,z); // X - Above if(blk!=null&& blk instanceof TEsail){Direction = 8; ((TEsail)blk).setValue((byte)4);world.markBlockForUpdate(x-1,y+1,z);} else if(blk!=null&& blk instanceof TEmast){Direction = 8; ((TEmast)blk).setValue((byte)4);world.markBlockForUpdate(x-1,y+1,z);} blk = loc(world,x+1,y+1,z); // X + Above if(blk!=null&&blk instanceof TEsail){Direction = 6; ((TEsail)blk).setValue((byte)2);world.markBlockForUpdate(x+1,y+1,z);} else if(blk!=null&&blk instanceof TEmast){Direction = 6; ((TEmast)blk).setValue((byte)2);world.markBlockForUpdate(x+1,y+1,z);} } TileEntity tileloc = world.getTileEntity(x, y, z); if (tileloc != null && tileloc instanceof TEsail) { ((TEsail)tileloc).setValue(Direction); world.markBlockForUpdate(x, y, z); } } } private TileEntity loc(World world,int x, int y, int z) { return world.getTileEntity(x, y, z); } /**---- Block Bounding Box ----**/ public void setBlockBoundsBasedOnState(IBlockAccess block, int x, int y, int z) { byte Direction = 0; Direction = (byte)((TEsail) block.getTileEntity(x,y,z)).getValue(); if (Direction==0){ //---- X X X X this.setBlockBounds(0.4375F, 0.0F, 0.0F, 0.5625F, 1.0F, 1.0F); } else if (Direction==1){// Z Z Z Z this.setBlockBounds(0.0F, 0.0F, 0.4375F, 1.0F, 1.0F, 0.5625F); } //---- Above ----\\ else if (Direction==2){ //x- this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.5625F, 1.0F, 1.0F); } else if (Direction==3){ //z+ this.setBlockBounds(0.0F, 0.0F, 0.4375F, 1.0F, 1.0F, 1.0F); } else if (Direction==4){ //x+ this.setBlockBounds(0.4375F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } else if (Direction==5){ //z- this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.5625F); } //---- Below ----\\ else if (Direction==6){ //x+ this.setBlockBounds(0.4375F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } else if (Direction==7){ //z- this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 0.5625F); } else if (Direction=={ //x- this.setBlockBounds(0.0F, 0.0F, 0.0F, 0.5625F, 1.0F, 1.0F); } else if (Direction==9){ //z+ this.setBlockBounds(0.0F, 0.0F, 0.4375F, 1.0F, 1.0F, 1.0F); } else{ this.setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F); } } @Override public TileEntity createNewTileEntity(World var1, int var2) { return new TEsail(); } public void breakBlock(World world, int x, int y, int z, int i, int j) { world.removeTileEntity(x, y, z); } } [glow=yellow,2,300]ItemSail[/glow] package ships.addon.blocks_items; import net.minecraft.block.Block; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; public class ItemSail extends ItemBlock{ public ItemSail(Block block) { super(block); this.setHasSubtypes(true); } public String getUnlocalizedName(ItemStack item){ int i = item.getItemDamage(); if(i<0||i>=BlockSail.subBlocks.length){ i=0; } return super.getUnlocalizedName()+"."+BlockSail.subBlocks[~i&15]; } public int getMetadata(int meta){ return meta; } } [glow=green,2,300]TileEnity[/glow] package ships.addon.blocks_items; import net.minecraft.block.Block; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.S35PacketUpdateTileEntity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; public class TEsail extends TileEntity { private byte Direction; @Override public AxisAlignedBB getRenderBoundingBox() { return AxisAlignedBB.getBoundingBox(xCoord, yCoord, zCoord, xCoord + 1, yCoord + 1, zCoord + 1); } //---- Setters and Getters ----\\ public byte getValue() { return Direction; } public void setValue(byte value) { Direction = value; } //---- Read and Write ----\\ public void writeToNBT(NBTTagCompound nbt) { nbt.setByte("Direction", this.Direction); super.writeToNBT(nbt); markForUpdate(); } public void readFromNBT(NBTTagCompound nbt) { this.Direction = nbt.getByte("Direction"); super.readFromNBT(nbt); } //---- Packets ----\\ @Override public Packet getDescriptionPacket(){ NBTTagCompound tileTag = new NBTTagCompound(); this.writeToNBT(tileTag); return new S35PacketUpdateTileEntity(this.xCoord,this.yCoord,this.zCoord,0,tileTag); } @Override public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) { this.readFromNBT(pkt.func_148857_g()); } //---- Mark for Update ----\\ public void markForUpdate() { this.worldObj.markBlockForUpdate(xCoord, yCoord, zCoord); } } [glow=red,2,300]Render[/glow] I tried to get it to render in the inventory by adding implements ISimpleBlockRenderingHandler to the class but it hasn't worked package ships.addon.blocks_items; import net.minecraft.block.Block; import net.minecraft.block.BlockAnvil; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.RenderBlocks; import net.minecraft.client.renderer.Tessellator; import net.minecraft.entity.Entity; import net.minecraft.world.IBlockAccess; import ships.addon.baseclass.Registry; import ships.addon.blocks_items.BlockSail; import org.lwjgl.opengl.GL11; import cpw.mods.fml.client.registry.ISimpleBlockRenderingHandler; import ships.addon.lib.Ref; import ships.addon.models.AcendingSailModel; import ships.addon.models.MastModel; import ships.addon.models.SailModel; public class RenderSail extends TileEntitySpecialRenderer implements ISimpleBlockRenderingHandler{ private static ResourceLocation textureSail = new ResourceLocation("sailsaddon"+":"+"textures/blocks/sail_white.png"); private SailModel sail; private AcendingSailModel acending; public static final double POSITION_FIX = -0.5D; private static TEsail TEsail = new TEsail(); public RenderSail(){ this.sail = new SailModel(); this.acending = new AcendingSailModel(); } @Override public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float f){ GL11.glPushMatrix(); TileEntity loc = tileentity.getWorldObj().getTileEntity(tileentity.xCoord, tileentity.yCoord, tileentity.zCoord); textureSail = new ResourceLocation("sailsaddon"+":"+"textures/blocks/sail_"+BlockSail.subBlocks[~loc.getBlockMetadata()&15]+".png"); GL11.glTranslatef((float)x+0.5F,(float)y-0.5F,(float)z+0.5F); this.bindTexture(textureSail); byte Direction = ((TEsail)loc).getValue(); int dir = 0; dir = Direction; if(Direction>1&&Direction<=5){dir = Direction-2;} else if(Direction>5){dir = Direction-6;} GL11.glRotatef((float)dir*90, 0.0F, 1.0F, 0.0F); if(Direction>5){GL11.glTranslatef(0.5F,0.0F,0.0F);} if(Direction<=1){this.sail.renderModel(0.0625F);} else if(Direction>1){this.acending.renderModel(0.0625F);} GL11.glPopMatrix(); } @Override public void renderInventoryBlock(Block block, int metadata, int modelId,RenderBlocks renderer) { renderTileEntityAt(TEsail, POSITION_FIX, POSITION_FIX, POSITION_FIX, 0.0F); } @Override public int getRenderId() { return Registry.Sail.getRenderType(); } @Override public boolean shouldRender3DInInventory(int sail) { return true; } @Override public boolean renderWorldBlock(IBlockAccess world, int x, int y, int z, Block block, int modelId, RenderBlocks renderer) { return false; } }
April 1, 201510 yr Author https://github.com/mnn/jaffas/blob/b05d038e7c30c3c3fc9ea0783c640bdd76129a09/src/minecraft/monnef/jaffas/power/client/BlockRenderingHandler.java that is some code i attempted to code/depict but it made no sense and TileEntityRenderer.instance.renderTileEntityAt(generator, POSITION_FIX, POSITION_FIX, POSITION_FIX, 0.0F); didn't work
April 5, 201510 yr If you still want to get the model to render in the inventory, you should know that you don't add stuff to your renderer class, you make a new class that implements IItemRenderer. Here's an example, if you need one: https://github.com/grandmind/Pandas-Things/blob/master/src/main/java/com/darichey/PandasThings/item/itemRenderer/ItemRendererPoweredAnvil.java
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