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[1.7.10 UNLSOLVED] Biped Mob addRandomArmor() doesn't seem to work

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Posted

I have a mob,that renders as a bided,his model extends the biped class and still somehow doesn't holds the item i tell him to do.

Here are my classes:

 

public class ModelDefaultOrcGuard extends ModelBiped

{

  //fields

public ModelRenderer bipedHead;

    public ModelRenderer bipedHeadwear;

    public ModelRenderer bipedBody;

    public ModelRenderer bipedRightArm;

    public ModelRenderer bipedLeftArm;

    public ModelRenderer bipedRightLeg;

    public ModelRenderer bipedLeftLeg;

   

  public ModelDefaultOrcGuard()

  {

    textureWidth = 64;

    textureHeight = 32;

   

      bipedHead = new ModelRenderer(this, 0, 0);

      bipedHead.addBox(-4F, -8F, -4F, 8, 8, 8);

      bipedHead.setRotationPoint(0F, 0F, 0F);

      bipedHead.setTextureSize(64, 32);

      bipedHead.mirror = true;

      setRotation(bipedHead, 0F, 0F, 0F);

      bipedBody = new ModelRenderer(this, 16, 16);

      bipedBody.addBox(-4F, 0F, -2F, 8, 12, 4);

      bipedBody.setRotationPoint(0F, 0F, 0F);

      bipedBody.setTextureSize(64, 32);

      bipedBody.mirror = true;

      setRotation(bipedBody, 0F, 0F, 0F);

      bipedRightArm = new ModelRenderer(this, 40, 16);

      bipedRightArm.addBox(-3F, -2F, -2F, 4, 12, 4);

      bipedRightArm.setRotationPoint(-5F, 2F, 0F);

      bipedRightArm.setTextureSize(64, 32);

      bipedRightArm.mirror = true;

      setRotation(bipedRightArm, 0F, 0F, 0F);

      bipedLeftArm = new ModelRenderer(this, 40, 16);

      bipedLeftArm.addBox(-1F, -2F, -2F, 4, 12, 4);

      bipedLeftArm.setRotationPoint(5F, 2F, 0F);

      bipedLeftArm.setTextureSize(64, 32);

      bipedLeftArm.mirror = true;

      setRotation(bipedLeftArm, 0F, 0F, 0F);

      bipedRightLeg = new ModelRenderer(this, 0, 16);

      bipedRightLeg.addBox(-2F, 0F, -2F, 4, 12, 4);

      bipedRightLeg.setRotationPoint(-2F, 12F, 0F);

      bipedRightLeg.setTextureSize(64, 32);

      bipedRightLeg.mirror = true;

      setRotation(bipedRightLeg, 0F, 0F, 0F);

      bipedLeftLeg = new ModelRenderer(this, 0, 16);

      bipedLeftLeg.addBox(-2F, 0F, -2F, 4, 12, 4);

      bipedLeftLeg.setRotationPoint(2F, 12F, 0F);

      bipedLeftLeg.setTextureSize(64, 32);

      bipedLeftLeg.mirror = true;

      setRotation(bipedLeftLeg, 0F, 0F, 0F);

  }

 

  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)

  {

 

    setRotationAngles(entity,f, f1, f2, f3, f4, f5);

    bipedHead.render(f5);

    bipedBody.render(f5);

    bipedRightArm.render(f5);

    bipedLeftArm.render(f5);

    bipedRightLeg.render(f5);

    bipedLeftLeg.render(f5);

  }

 

  private void setRotation(ModelRenderer model, float x, float y, float z)

  {

    model.rotateAngleX = x;

    model.rotateAngleY = y;

    model.rotateAngleZ = z;

  }

 

  public void setRotationAngles(Entity entity,float f, float f1, float f2, float f3, float f4, float f5)

  {

    super.setRotationAngles(f, f1, f2, f3, f4, f5,entity);

 

    this.bipedHead.rotateAngleY = f3 / (180F / (float)Math.PI);

    this.bipedHead.rotateAngleX = f4 / (180F / (float)Math.PI);

    this.bipedRightArm.rotateAngleX = MathHelper.cos(f * 0.6662F + (float)Math.PI) * 2.0F * f1 * 0.5F;

    this.bipedLeftArm.rotateAngleX = MathHelper.cos(f * 0.6662F) * 2.0F * f1 * 0.5F;

    this.bipedRightArm.rotateAngleZ = 0.0F;

    this.bipedLeftArm.rotateAngleZ = 0.0F;

    this.bipedRightLeg.rotateAngleX = MathHelper.cos(f * 0.6662F) * 1.4F * f1;

    this.bipedLeftLeg.rotateAngleX = MathHelper.cos(f * 0.6662F + (float)Math.PI) * 1.4F * f1;

    this.bipedRightLeg.rotateAngleY = 0.0F;

    this.bipedLeftLeg.rotateAngleY = 0.0F;

  }

 

}

 

public class RenderDefaultOrcGuard extends RenderBiped{

 

private static final ResourceLocation DOGTextures = new ResourceLocation(Aethoscraft.modid + ":" + "textures/model/DefOrcGuard.png");

 

protected ModelDefaultOrcGuard modelEntity;

 

public RenderDefaultOrcGuard(ModelBiped model, float f) {

super(model, f);

 

modelEntity = ((ModelDefaultOrcGuard)mainModel);

}

 

protected void renderEquippedItems(EntityDefaultOrcGuard entity, float par2)

    {

        super.renderEquippedItems((EntityLiving)entity, par2);

    }

   

    protected void renderEquippedItems(EntityLivingBase entityLivingBase, float par2)

    {

        this.renderEquippedItems((EntityDefaultOrcGuard)entityLivingBase, par2);

    }

   

@Override

protected ResourceLocation getEntityTexture(Entity p_110775_1_) {

 

return this.DOGTextures;

}

 

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