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Help me Please! :(


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So I was just playing on my server, then I wanted to re-log, so i left. When i tried to join the server back it kicked me out and said "Disconnected from server". Then I checked my console, and it said this.

 

 

[16:05:42] [server thread/INFO]: Omgkennydiedx_x joined the game

[16:05:48] [Netty IO #6/ERROR] [FML]: NetworkDispatcher exception

java.lang.IllegalArgumentException: Payload may not be larger than 2097050 bytes

at net.minecraft.network.play.server.S3FPacketCustomPayload.<init>(S3FPacketCustomPayload.java:33) ~[gr.class:?]

at cpw.mods.fml.common.network.internal.FMLProxyPacket.toS3FPacket(FMLProxyPacket.java:125) ~[FMLProxyPacket.class:?]

at cpw.mods.fml.common.network.handshake.NetworkDispatcher.write(NetworkDispatcher.java:419) ~[NetworkDispatcher.class:?]

at io.netty.channel.DefaultChannelHandlerContext.invokeWrite(DefaultChannelHandlerContext.java:644) ~[DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelHandlerContext.write(DefaultChannelHandlerContext.java:698) ~[DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelHandlerContext.writeAndFlush(DefaultChannelHandlerContext.java:688) ~[DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelHandlerContext.writeAndFlush(DefaultChannelHandlerContext.java:717) ~[DefaultChannelHandlerContext.class:?]

at io.netty.channel.DefaultChannelPipeline.writeAndFlush(DefaultChannelPipeline.java:893) ~[DefaultChannelPipeline.class:?]

at io.netty.channel.AbstractChannel.writeAndFlush(AbstractChannel.java:239) ~[AbstractChannel.class:?]

at net.minecraft.network.NetworkManager$1.run(NetworkManager.java:174) [ek.class:?]

at io.netty.util.concurrent.SingleThreadEventExecutor.runAllTasks(SingleThreadEventExecutor.java:354) [singleThreadEventExecutor.class:?]

at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:348) [NioEventLoop.class:?]

at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [singleThreadEventExecutor$2.class:?]

at java.lang.Thread.run(Thread.java:745) [?:1.8.0_31]

[16:05:48] [server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 5513ms behind, skipping 110 tick(s)

[16:05:48] [server thread/INFO] [OpenMods]: openmods.network.targets.SelectMultiplePlayers.listDispatchers(SelectMultiplePlayers.java:29): Trying to send message to disconnected player GCEntityPlayerMP['Omgkennydiedx_x'/11391, l='Modded Survival', x=2187.32, y=37.96, z=526.01]

[16:05:48] [server thread/INFO]: Omgkennydiedx_x lost connection: TranslatableComponent{key='disconnect.genericReason', args=[internal Exception: java.lang.IllegalArgumentException: Payload may not be larger than 2097050 bytes], siblings=[], style=Style{hasParent=false, color=null, bold=null, italic=null, underlined=null, obfuscated=null, clickEvent=null, hoverEvent=null}}

[16:05:48] [server thread/INFO]: Omgkennydiedx_x left the game

 

 

I tried rebooting the server, quiting my launcher, and going back in, deleting config files, redownloading my mod pack. Nothing helps, Please help me. :(

 

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Something is sending a packet that's too large. I suggest you update to 1.8, this is fixed there.

Is there any other way to fix it? Cuz I'm using a lot of mods and not all of them are 1.8 version yet. I've been playing on that server for about 2 month now it was all good untill today for no reason...

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I was having the same problem with my singleplayer world and was able to fix it (at least it does not crash immediately, I have not spent much time playing to see if it will come back yet).

 

Make sure to make a backup of your world save beforehand in case something goes wrong.

 

Using NBTExplorer, I deleted all entries related to Hats as well as Morph in my playerdata file, as well as in the level.dat file.

 

To find these in the playerdata file:

For Hats:

ForgeData>Hats_hatInfo

ForgeData>PlayerPersisted>Hats_unlocked

ForgeData>PlayerPersisted>Hats_wornHat

 

For Morph:

ForgeData>PlayerPersisted>MorphSave

 

and for the level.dat file go to Data>Player and then follow the same paths above.

 

Note: This will delete all of the hats/morphs you have obtained in your world.

 

Hopefully this helps those with the same problem.

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  • 4 years later...
On 4/7/2015 at 11:27 PM, Player713 said:

To find these in the playerdata file:

For Hats:

ForgeData>Hats_hatInfo

ForgeData>PlayerPersisted>Hats_unlocked

ForgeData>PlayerPersisted>Hats_wornHat

Where is the exact file location? I do not know where Forge itself is located

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