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[1.7.10] Custom Experience-like bar


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So, I have been working on a very large virus mod, and one of the main features is becoming infected. I need the code for all the classes to achieve such an effect. What i need is the player to be attacked, and add to a number / bar in the top left corner. Once it reaches 100% i want the player to simply die. If the post seems somewhat difficult to understand just ask what i need in more detail!


Thanks in advance,



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Where is the question?


You will need IExtendedEntityProperties to store data, RenderGameOverlayEvent to draw bar - note that you will need to pick only ONE drawing phase, to not draw it several times. To catch "attacking" you will need LivingHurtEvent.



Oh and use SimpleNetworkWrapper to synchonize client with server data to display proper info in your GUI.

1.7.10 is no longer supported by forge, you are on your own.

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