Posted April 11, 201510 yr Hello my fellow modders. I am currently working on a Mod that should change the way the Combat system in Mincraft works. For this purpose i want to edit the EntityPlayer class or at least i want to Change the Max health of a Player. In the end i would like a full rpg system with different damage types like Normal, poison, lightning, ... But for now i would like to know how to replace the EntityPlayer class with my own wrapper class so that i have controll over getMaxHealth. FML: 1.7.10-10.13.3.1355-1.7.10 I a new here so bew kind
April 11, 201510 yr Author Thanks alot. This really helped me but is there still a way i can replace or modify the way a player tanks Damage and such? The only way i know is by wrapping the EntityPlayer, or chatching all the LivingHurtEvents. I a new here so bew kind
April 11, 201510 yr Author Ok then i will use this one. Tank you for helping me. I a new here so bew kind
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