Posted April 11, 201510 yr I'm trying to make tools that repair themselves by draining the player's hunger. I tried using the Item's onUpdate method, but I can't add an EntityPlayer object to the parameters or it doesn't call the method. How can I do this? Item class (I've commented out the code involving EntityPlayer so it actually runs, but that's the code I want to use): package com.ferret.myfirstmod; import ibxm.Player; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item.ToolMaterial; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.world.World; import net.minecraftforge.fml.common.registry.GameRegistry; public class ItemLightSword extends ItemSword { private final String name = "lightsword"; protected ItemLightSword(ToolMaterial material, String name) { super(material); setUnlocalizedName(MyFirstMod.MODID + "_" + name); } public void onUpdate(ItemStack stack, World worldIn, Entity entityIn, int itemSlot, boolean isSelected) { if (stack.getItem() == MyFirstMod.lightsword) { if (stack.getItemDamage() > 0 /*&& player.getFoodStats().getFoodLevel() > 0*/) { //player.getFoodStats().addStats(-1, 0); stack.setItemDamage(stack.getItemDamage() - 1); System.out.println("Item repaired!"); } } } }
April 11, 201510 yr if (entityIn instanceof EntityPlayer) { EntityPlayer player = (EntityPlayer) entityIn; // Your Code }
April 11, 201510 yr Author Thanks. One other question, is it possible to change the efficiency or damage of a tool based on the player's hunger level?
April 12, 201510 yr Subscribe to PlayerEvent.BreakSpeed, you can get an instance of the player via event.player, set newSpeed to whatever.
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