Posted April 19, 201510 yr EDIT:Solved by calling "super.initGui();" in my initGUi(); Before adding my buttons, my GUI appears as such: After adding buttons, it appears as this: (also there's that weird brown thing on the gui aswell. Plus it seems to break NEI.) My GUI class (with the buttons added): package dudesmods.fancycheeses.gui; import org.lwjgl.opengl.GL11; import dudesmods.fancycheeses.container.ContainerCheeseMaker; import dudesmods.fancycheeses.tileentity.TileEntityCheeseMaker; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.GuiButton; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.util.IIcon; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidRegistry; public class GuiCheeseMaker extends GuiContainer { public static final ResourceLocation bground = new ResourceLocation("fancycheeses", "textures/gui/GuiCheeseMaker.png"); public TileEntityCheeseMaker cheeseMaker; public GuiCheeseMaker(InventoryPlayer inventoryPlayer, TileEntityCheeseMaker entity) { super(new ContainerCheeseMaker(inventoryPlayer, entity)); this.cheeseMaker = entity; this.xSize = 176; this.ySize = 166; } @Override public void initGui() { this.buttonList.add(new GuiButton(0, 70, 20, 10, 14, "<")); this.buttonList.add(new GuiButton(1, 98, 20, 10, 14, ">")); } @Override public void actionPerformed(GuiButton button) { switch(button.id) { case 0: if(cheeseMaker.cheeseToMake > 0) { cheeseMaker.cheeseToMake--; } break; case 1: if(cheeseMaker.cheeseToMake < 4) { cheeseMaker.cheeseToMake++; } break; default: break; } } public void drawGuiContainerForegroundLayer(int par1, int par2) { String name = this.cheeseMaker.hasCustomInventoryName() ? this.cheeseMaker.getInventoryName() : I18n.format(this.cheeseMaker.getInventoryName(), new Object[0]); this.fontRendererObj.drawString(name, (this.xSize / 2 - this.fontRendererObj.getStringWidth(name) / 2) + 40, 4, 4210752); this.fontRendererObj.drawString(I18n.format("container.inventory", new Object[0]), 8, this.ySize - 96 + 2, 4210752); } @Override protected void drawGuiContainerBackgroundLayer(float var1, int var2, int var3) { guiDraw(bground); guiDrawLiquid("sheep_milk", guiLeft + 29, guiTop + 33, 20, 50); guiDrawLiquid("goat_milk", guiLeft + 50, guiTop + 33, 20, 50); //TODO : Might re-use this stuff? /* //Flames if(this.cheeseMaker.isBurning()) { int k = this.cheeseMaker.getBurnTimeRemainingScaled(12); int j = 40 - k; this.drawTexturedModalRect(guiLeft + 26, guiTop + 50 + 12 - k, 176, 12 - k, 14, k + 2); } //Progress Arrow int k = this.cheeseMaker.getCookProgressScaled(24); this.drawTexturedModalRect(guiLeft + 95, guiTop + 18, 176, 14, k + 1, 16); */ } protected void guiDraw(ResourceLocation var1) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); Minecraft.getMinecraft().getTextureManager().bindTexture(var1); this.drawTexturedModalRect(guiLeft, guiTop, 0, 0, this.xSize, this.ySize); } protected void guiDrawLiquid(String fluidName, int x, int y, int fluidAmount, int fluidCapacity) { if(fluidAmount > 50) { fluidAmount = 50; System.out.println("ERROR: Cheese Maker conatins more " + fluidName + " than it possibly should!"); } Fluid fluid = FluidRegistry.getFluid(fluidName); Minecraft.getMinecraft().getTextureManager().bindTexture(TextureMap.locationBlocksTexture); //RenderUtil.setIntColor3(fluid.getColor()); IIcon icon = fluid.getStillIcon(); double height = 1; height = fluidAmount; height = height / fluidCapacity; height = height * 100; height = height / 2.33; GL11.glEnable(GL11.GL_BLEND); this.drawTexturedModelRectFromIcon(x, (int) ((y - (20 * 65 / 50))), icon != null ? icon : fluid.getBlock().getIcon(0, 0), 16, (int) Math.round(height)); GL11.glDisable(GL11.GL_BLEND); } } Legend of Zelda Mod[updated September 20th to 3.1.1] Extra Achievements(Minecraft 1.8!)[updated April 3rd to 2.3.0] Fancy Cheeses[updated May 8th to 0.5.0]
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