Posted April 25, 201510 yr Hello guys, i would like to make some "in water recipes" ... that means i would like to drop some items/blocks into water and then they will change to an item ... i hope u understand its like in applied energestics pretty much the same thing ... apparently i have no idea how to do it thank you for any ideas and sorry for my bad english I'm beginner in java and in minecraft modding. Please be specific. Any code examples are appreciated. Sorry for my english i'm from Czech republic. Please hit that thank you button if i helped
April 25, 201510 yr Oh, wait, if applied energistics has it then why not look at their source code? https://github.com/AppliedEnergistics/Applied-Energistics-2
April 25, 201510 yr Use events, onEntityTick (or similar to that). And than check for one of your items, and check for others around... Check out my mods: BTAM Armor sets Avoid Exploding Creepers Tools compressor Anti Id Conflict Key bindings overhaul Colourfull blocks Invisi Zones
April 25, 201510 yr Author I was looking in their source code but its so hard to find the right thing... I will try it. I'm beginner in java and in minecraft modding. Please be specific. Any code examples are appreciated. Sorry for my english i'm from Czech republic. Please hit that thank you button if i helped
April 25, 201510 yr A dropped item is actualy an entity, so you can use the "isInWater()" check for that. Also there are ways to get the specific items wich the entity contains so... no need to use the playerDropEvent Projects: Discontinued: - N2ConfigAPI - Meachanical Crafting Table Latest: - CollectionUtils Coöperations: - InGameConfigManager
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.