Jump to content

Recommended Posts

Posted

Hi everybody!

I'm trying to make a new mod for 1.7.10, but I have a problem:

For my mod, I want to create a maze in a dimension, and at the end of the maze a block teleport you into the next floor of the maze. Actually I want to make one floor per dimension(similar to mystery dungeon series). I think I will create two dimension, and when the player leave the first one, he gets teleported into the second and the first dimension regenerate. If he leave the second one, he will teleport to the first and the second will regenerate until he found the exit.

 

I've alredy created my dimension, the maze, the dimension regenerate but here is my problem: it seems like if the dimension is loaded, it cannot be deleted(logical), but i don't know how to force this unloading. I've try DimensionManager.setWorld(id,null); but it doesn't work... I also notice that sometimes the unloading is very long to operate ( I assume that the unloading is ongoing if the message "Unloading dimension x" is on the console).

 

Please help me!

Posted

Why force unload it? If you're on a server, and the dimension is unloaded when one person leaves and one is still in it; the player still in it would die. ALL dimensions are loaded when the game/server is started and unloaded when the server is stopped. There is really no need to unload the dimension just, send them to the new one.

I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.

Posted

Actually, I want the dimension to be recreated, and so i have to delete it and to unload it. Is there any way to call a function to unload a dimension? Moreover, I won't delete a dimension if a player is inside, but for now i will make this mod work for one player.

 

I were thinking of adding a third dimension, so the first dimension will be deleted when the player leave the second to go to the third.

 

I also know that dimension can be deleted because sometimes when i came back into the first one, it have been regenerated.

Posted

I don't have exact answer, but two hints/ideas.

You could look into multiverse or multiworld repo for help.

You could track down vanilla unloading code.

If I were you I would start from world unload event.

  Quote

1.7.10 is no longer supported by forge, you are on your own.

Posted

Considering you want to delete and regenerate the dimension. I believe the actually world data would have to be deleted and re-created. Unloading a dimension saves it to it's current state I believe.

I am not a cat. I know my profile picture is sexy and amazing beyond anything you could imagine but my cat like features only persist in my fierce eyes. I might be a cat.

Posted

Yes but the world can't be deleted if it is loaded.

Also, I have a problem on the world unload event, it seems that i can't make it work properly.

package com.MysteryDungeon.Main;

import java.io.File;

import net.minecraft.world.World;
import net.minecraft.world.WorldProvider;
import net.minecraft.world.WorldServer;
import net.minecraftforge.common.DimensionManager;
import net.minecraftforge.common.ForgeChunkManager;
import net.minecraftforge.common.util.FakePlayerFactory;
import net.minecraftforge.event.world.WorldEvent;
import cpw.mods.fml.common.FMLLog;
import cpw.mods.fml.common.eventhandler.EventPriority;
import cpw.mods.fml.common.eventhandler.SubscribeEvent;
import cpw.mods.fml.common.gameevent.TickEvent;

public class DungeonEventHandler {

    @SubscribeEvent(priority = EventPriority.HIGHEST)
    public void onDimensionUnload(WorldEvent.Unload event)
    {
    	System.out.println("Top");
        //Rest of the code
    }
}

And when a dimension unload, or when i stop the game (all dimension should unload when i close the game), the "Top" doesn't appear on console.

Did I miss something or did I do something wrong?

Posted

Ok my mad, I have register the wrong type of event, I used

FMLCommonHandler.instance().bus().register(new DungeonEventHandler());

instead of

MinecraftForge.EVENT_BUS.register(new DungeonEventHandler());

 

Now the dimension is deleted when minecraft unload it, but I still can't do it by myself. Anyone here have a solution?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



  • Recently Browsing

    • No registered users viewing this page.
  • Posts

    • I received an unexpected email claiming that a long-lost relative had left me a substantial inheritance $140,000 in cryptocurrency At first I was skeptical The message came with a lot of convincing documents legal jargon and even a supposed lawyer’s contact information They insisted everything was legitimate and the funds were waiting to be transferred All I needed to do they said was cover a few minor processing and transfer fees It seemed like a small price to pay for such a large windfall Against my better judgment I paid the fees Then more fees followed They kept assuring me the payout was right around the corner Weeks went by and the excuses kept coming Eventually it became clear this was a sophisticated scam The $140K inheritance was never real and I had been tricked into sending thousands of dollars to fraudsters embarrassed I started researching online and came across Byte phantom cyber services I was hesitant at first after all I had just been scammed But their website had positive reviews and they specialized in cryptocurrency fraud I reached out not expecting much To my surprise they responded quickly and professionally They were incredibly understanding and didn't make me feel foolish Their team walked me through the process step by step They used digital forensics and blockchain tracing techniques to track down the wallet addresses involved in the scam Within weeks they identified the fraudsters and began recovery efforts To my amazement Byte phantom cyber services recovered 100% of my lost funds Every cent I honestly couldn’t believe it They taught me how to recognize red flags avoid similar traps in the future and protect my digital identity I now feel empowered and informed not just lucky If you've been scammed or even suspect it don't stay silent Reach out to Byte phantom cyber services I got my money back
    • abro el juego pero al tocar un solo jugador me tira la de   [02:23:30] [Render thread/FATAL] [ne.mi.co.ForgeMod/]: Preparing crash report with UUID c3ff08d5-d285-458d-a3b5-fbba17743dff #@!@# Game crashed! Crash report saved to: #@!@# C:\juegos\Minecraft\instances\1.20.1 forge\.minecraft\crash-reports\crash-2025-05-02_02.23.30-client.txt Process exited with code -1 (0xffffffffffffffff). ¡Por favor, ten en cuenta que normalmente ni el código de salida ni su descripción son suficientes para diagnosticar problemas! Sube siempre el registro entero y no solo el código de salida.
    • So, First of I am new to modding so bare with me I am creating a 1.20.1 forge mod that needs Oculus/Embeddium as a dependancy because later on I need to add custom shaders in for lights and such. I am using ParchmentMC as I've heard its better because of namings of things but that doesn't seem to like it when I run it alongside Oculus (Its a very barebones script adding two blocks and an item, and tested it before I did this) The 4 errors I get when I run 'runClient' is Caused by: org.spongepowered.asm.mixin.transformer.throwables.MixinTransformerError: An unexpected critical error was encountered Caused by: org.spongepowered.asm.mixin.throwables.MixinApplyError: Mixin [mixins.oculus.json:texture.MixinAbstractTexture] from phase [DEFAULT] in config [mixins.oculus.json] FAILED during APPLY Caused by: org.spongepowered.asm.mixin.injection.throwables.InvalidInjectionException: Critical injection failure: @Inject annotation on iris$afterGenerateId could not find any targets matching 'Lnet/minecraft/client/renderer/texture/AbstractTexture;m_117963_()I' in net.minecraft.client.renderer.texture.AbstractTexture. Using refmap oculus-mixins-refmap.json [PREINJECT Applicator Phase -> mixins.oculus.json:texture.MixinAbstractTexture -> Prepare Injections ->  -> handler$zgm000$iris$afterGenerateId(Lorg/spongepowered/asm/mixin/injection/callback/CallbackInfoReturnable;)V -> Parse] And then a "Execution failed for task ':runClient'." error My dependancies are just these with latest forge for 1.20.1 implementation fg.deobf('curse.maven:oculus-581495:6020952') // Oculus for 1.20.1 - 1.8.0  implementation fg.deobf('curse.maven:embeddium-908741:5681725') // Embeddium for 1.20.1 - 0.3.31 I have tested these mods & forge in a different modpack alone and it works fine Any help is much appreciated!
    • Im trying to make a server for me and my friends. I have no mods on it, (yet) but i keep getting this on the terminal right before it closes out. it insist even open long enogth m=for me to log on .this is my most resent crash report thanks in advance.   ---- Minecraft Crash Report ---- // I blame Dinnerbone. Time: 2025-05-01 18:17:25 Description: Exception in server tick loop java.lang.IllegalStateException: Failed to initialize server     at TRANSFORMER/minecraft@1.21.5/net.minecraft.server.MinecraftServer.runServer(MinecraftServer.java:676) ~[server-1.21.5-20250325.162830-srg.jar%23141!/:?] {re:classloading,pl:accesstransformer:B}     at TRANSFORMER/minecraft@1.21.5/net.minecraft.server.MinecraftServer.lambda$spin$2(MinecraftServer.java:276) ~[server-1.21.5-20250325.162830-srg.jar%23141!/:?] {re:classloading,pl:accesstransformer:B}     at java.base/java.lang.Thread.run(Thread.java:1583) [?:?] {} A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details:     Minecraft Version: 1.21.5     Minecraft Version ID: 1.21.5     Operating System: Linux (amd64) version 6.11.0-19-generic     Java Version: 21.0.6, Ubuntu     Java VM Version: OpenJDK 64-Bit Server VM (mixed mode, sharing), Ubuntu     Memory: 99161192 bytes (94 MiB) / 233832448 bytes (223 MiB) up to 1004535808 bytes (958 MiB)     CPUs: 2     Processor Vendor: GenuineIntel     Processor Name: Intel(R) Pentium(R) CPU B950 @ 2.10GHz     Identifier: Intel64 Family 6 Model 42 Stepping 7     Microarchitecture: Sandy Bridge (Client)     Frequency (GHz): 2.10     Number of physical packages: 1     Number of physical CPUs: 2     Number of logical CPUs: 2     Graphics card #0 name: 2nd Generation Core Processor Family Integrated Graphics Controller     Graphics card #0 vendor: Intel Corporation (0x8086)     Graphics card #0 VRAM (MiB): 256.00     Graphics card #0 deviceId: 0x0106     Graphics card #0 versionInfo: unknown     Virtual memory max (MiB): 5743.06     Virtual memory used (MiB): 3361.15     Swap memory total (MiB): 3828.00     Swap memory used (MiB): 811.72     Space in storage for jna.tmpdir (MiB): <path not set>     Space in storage for org.lwjgl.system.SharedLibraryExtractPath (MiB): <path not set>     Space in storage for io.netty.native.workdir (MiB): <path not set>     Space in storage for java.io.tmpdir (MiB): available: 421206.25, total: 467297.75     Space in storage for workdir (MiB): available: 421206.25, total: 467297.75     JVM Flags: 0 total;     Server Running: true     Active Data Packs: vanilla, mod_data, mod/neoforge     Available Data Packs: minecart_improvements, redstone_experiments, trade_rebalance, vanilla, mod/neoforge, mod_data     Enabled Feature Flags: minecraft:vanilla     World Generation: Stable     World Seed: -7131934175611965967     Suppressed Exceptions: ~~NONE~~     Is Modded: Definitely; Server brand changed to 'neoforge'     Type: Dedicated Server (map_server.txt)     ModLauncher: 11.0.4+main.d2e20e43     ModLauncher launch target: neoforgeserver     ModLauncher services:         sponge-mixin-0.15.2+mixin.0.8.7.jar mixin PLUGINSERVICE         loader-7.0.10.jar slf4jfixer PLUGINSERVICE         loader-7.0.10.jar runtime_enum_extender PLUGINSERVICE         at-modlauncher-11.0.2.jar accesstransformer PLUGINSERVICE         loader-7.0.10.jar runtimedistcleaner PLUGINSERVICE         modlauncher-11.0.4.jar mixin TRANSFORMATIONSERVICE         modlauncher-11.0.4.jar fml TRANSFORMATIONSERVICE     FML Language Providers:         javafml@7.0         minecraft@7.0     Mod List:         server-1.21.5-20250325.162830-srg.jar             |Minecraft                     |minecraft                     |1.21.5              |Manifest: NOSIGNATURE         neoforge-21.5.63-beta-universal.jar               |NeoForge                      |neoforge                      |21.5.63-beta        |Manifest: NOSIGNATURE     Crash Report UUID: 99fdd6a6-3898-4cfe-ab2c-80b1ace92081     FML: 7.0.10     NeoForge: 21.5.63-beta
    • My minecraft version is 1.20.1, I haven't had too many issues other than a mod not working sometimes, in which case I usually just delete and sift through the preexisting mods to try to find the issue, but I hit a big wall of not knowing what my issue is now. I just want to make a modpack for me and my partner!!! Here's the latest log url, https://pastebin.com/9LjctgYN 
  • Topics

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.