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[1.8] Strange color issues with custom leaves (SOLVED)


brsgamer

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I'm updating my mod and I have a strange issue. I have 11 types of leaves. I finally got the coloring to work on placed block, but I noticed that leaves are not transparent,colors are little bit off and also they aren't colored in inventory(water level is another mod):

dQMmITC.png

Why is this happening? Here's my leaf class:

package com.lessoner.treeores.trees;

import java.util.List;
import java.util.Random;

import net.minecraft.block.Block;
import net.minecraft.block.BlockLeaves;
import net.minecraft.block.BlockPlanks;
import net.minecraft.block.BlockPlanks.EnumType;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockPos;
import net.minecraft.world.ColorizerFoliage;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;

import com.google.common.base.Predicate;
import com.lessoner.treeores.TreeOresBlocks;

public class TreeOresLeaf1 extends BlockLeaves {

public static final PropertyEnum VARIANT = PropertyEnum.create("variant", TreeOresLog1.EnumType.class, new Predicate() {
	public boolean apply(TreeOresLog1.EnumType type) {
		return type.getMetadata() < 4;
	}

	public boolean apply(Object p_apply_1_) {
		return this.apply((TreeOresLog1.EnumType) p_apply_1_);
	}
});

public TreeOresLeaf1() {
	this.setDefaultState(this.blockState.getBaseState().withProperty(VARIANT, TreeOresLog1.EnumType.IRON)
			.withProperty(CHECK_DECAY, Boolean.valueOf(true)).withProperty(DECAYABLE, Boolean.valueOf(true)));
}

public Item getItemDropped(IBlockState state, Random rand, int fortune) {

		return Item.getItemFromBlock(TreeOresBlocks.Saplings1);

}

@SideOnly(Side.CLIENT)
public int getRenderColor(IBlockState state) {
	if (state.getBlock() != this) {
		return super.getRenderColor(state);
	} else {
		TreeOresLog1.EnumType enumtype = (TreeOresLog1.EnumType) state.getValue(VARIANT);
		return enumtype == TreeOresLog1.EnumType.GOLD ? LeaveColours.gold() : (enumtype == TreeOresLog1.EnumType.COAL ? LeaveColours.coal()
				: (enumtype == TreeOresLog1.EnumType.IRON ? LeaveColours.iron() : (enumtype == TreeOresLog1.EnumType.REDSTONE ? LeaveColours
						.redstone() : super.getRenderColor(state))));
	}
}

@SideOnly(Side.CLIENT)
public int colorMultiplier(IBlockAccess worldIn, BlockPos pos, int renderPass) {
	IBlockState iblockstate = worldIn.getBlockState(pos);

	if (iblockstate.getBlock() == this) {
		TreeOresLog1.EnumType enumtype = (TreeOresLog1.EnumType) iblockstate.getValue(VARIANT);

		if (enumtype == TreeOresLog1.EnumType.IRON) {
			return LeaveColours.iron();
		}

		if (enumtype == TreeOresLog1.EnumType.GOLD) {
			return LeaveColours.gold();
		}
		if (enumtype == TreeOresLog1.EnumType.COAL) {
			return LeaveColours.coal();
		}

		if (enumtype == TreeOresLog1.EnumType.REDSTONE) {
			return LeaveColours.redstone();
		}
	}

	return super.colorMultiplier(worldIn, pos, renderPass);
}

protected void dropApple(World worldIn, BlockPos pos, IBlockState state, int chance) {
	if (state.getValue(VARIANT) == TreeOresLog1.EnumType.IRON && worldIn.rand.nextInt(chance) == 0) {
		spawnAsEntity(worldIn, pos, new ItemStack(Items.iron_ingot, 1, 0));
	}
	if (state.getValue(VARIANT) == TreeOresLog1.EnumType.GOLD && worldIn.rand.nextInt(chance) == 0) {
		spawnAsEntity(worldIn, pos, new ItemStack(Items.gold_ingot, 1, 0));
	}
	if (state.getValue(VARIANT) == TreeOresLog1.EnumType.COAL && worldIn.rand.nextInt(chance) == 0) {
		spawnAsEntity(worldIn, pos, new ItemStack(Items.coal, 1, 0));
	}
	if (state.getValue(VARIANT) == TreeOresLog1.EnumType.REDSTONE && worldIn.rand.nextInt(chance) == 0) {
		spawnAsEntity(worldIn, pos, new ItemStack(Items.redstone, 1, 0));
	}
}

protected int getSaplingDropChance(IBlockState state) {
	return state.getValue(VARIANT) == TreeOresLog1.EnumType.REDSTONE ? 40 : super.getSaplingDropChance(state);
}

@SideOnly(Side.CLIENT)
public void getSubBlocks(Item itemIn, CreativeTabs tab, List list) {
	list.add(new ItemStack(itemIn, 1, TreeOresLog1.EnumType.IRON.getMetadata()));
	list.add(new ItemStack(itemIn, 1, TreeOresLog1.EnumType.GOLD.getMetadata()));
	list.add(new ItemStack(itemIn, 1, TreeOresLog1.EnumType.COAL.getMetadata()));
	list.add(new ItemStack(itemIn, 1, TreeOresLog1.EnumType.REDSTONE.getMetadata()));
}

protected ItemStack createStackedBlock(IBlockState state) {
	return new ItemStack(Item.getItemFromBlock(this), 1, ((TreeOresLog1.EnumType) state.getValue(VARIANT)).getMetadata());
}

public IBlockState getStateFromMeta(int meta) {
	return this.getDefaultState().withProperty(VARIANT, TreeOresLog1.EnumType.byMetadata((meta & 3) % 4))
			.withProperty(DECAYABLE, Boolean.valueOf((meta & 4) == 0)).withProperty(CHECK_DECAY, Boolean.valueOf((meta &  > 0));
}

public int getMetaFromState(IBlockState state) {
	byte b0 = 0;
	int i = b0 | ((TreeOresLog1.EnumType) state.getValue(VARIANT)).getMetadata();

	if (!((Boolean) state.getValue(DECAYABLE)).booleanValue()) {
		i |= 4;
	}

	if (((Boolean) state.getValue(CHECK_DECAY)).booleanValue()) {
		i |= 8;
	}

	return i;
}

protected BlockState createBlockState() {
	return new BlockState(this, new IProperty[] { VARIANT, CHECK_DECAY, DECAYABLE });
}

public int damageDropped(IBlockState state) {
	return ((TreeOresLog1.EnumType) state.getValue(VARIANT)).getMetadata();
}

public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, TileEntity te) {
	if (!worldIn.isRemote && player.getCurrentEquippedItem() != null && player.getCurrentEquippedItem().getItem() == Items.shears) {
		player.triggerAchievement(StatList.mineBlockStatArray[block.getIdFromBlock(this)]);
		spawnAsEntity(worldIn, pos,
				new ItemStack(Item.getItemFromBlock(this), 1, ((TreeOresLog1.EnumType) state.getValue(VARIANT)).getMetadata()));
	} else {
		super.harvestBlock(worldIn, player, pos, state, te);
	}
}

@Override
public List<ItemStack> onSheared(ItemStack item, IBlockAccess world, BlockPos pos, int fortune) {
	IBlockState state = world.getBlockState(pos);
	return new java.util.ArrayList(
			java.util.Arrays.asList(new ItemStack(this, 1, ((TreeOresLog1.EnumType) state.getValue(VARIANT)).getMetadata())));
}

@Override
public EnumType getWoodType(int meta) {
	return null;
}
}

 

LeaveColours class just has 11 integers with rgb values. (this class just has 4 leaves)

 

Thanks in advance.

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I suggest - look at ItemLeaves.  You have created a custom ItemBlock corresponding to your Block, yeah?

 

This looks promising...

    @SideOnly(Side.CLIENT)

    public int getColorFromItemStack(ItemStack stack, int renderPass)

    {

        return this.leaves.getRenderColor(this.leaves.getStateFromMeta(stack.getMetadata()));

    }

 

-TGG

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  • 2 months later...

I suggest - look at ItemLeaves.  You have created a custom ItemBlock corresponding to your Block, yeah?

 

This looks promising...

    @SideOnly(Side.CLIENT)

    public int getColorFromItemStack(ItemStack stack, int renderPass)

    {

        return this.leaves.getRenderColor(this.leaves.getStateFromMeta(stack.getMetadata()));

    }

 

-TGG

 

how do i do that exactly?

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