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Posted

I have a shop screen where a player enters into text fields the amount of certain items they want to buy, and it removes non-numbers then converts the fields into integers so they can be used with addItemStackToInventory.

 

But it's giving me a NullPointerException on my convertToInteger() method even though I make sure they're not null...

Everything is initialised as 0 or "0" and 'amount1/2/3/4' are the text fields.

I can't figure out what I'm doing wrong.

 

 

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Posted

You know how to code, but your recent posts show you're missing a consistent approach to debugging.

 

Based on the faith that computers are completely logical and exact, you can solve most bugs by tracing the logic.

 

You should either use your IDE debug mode to watch the values of the fields of interest, or I personally tend to just add console statements (System.out.println()) all over the place. I put a console statement at the beginning of every method to confirm that the method is being called, I put a console statement inside every if statement to confirm whether the condition was met, and I put a console statement after every major change in field value.

 

So I personally would put console statements in your correctValues() and fixValues() methods after every line to output what the previous line actually did. I guarantee you that the problem will be obvious if you have good tracing through this method.

 

Once you learn this technique of tracing the logic, you won't every have to come to forums again for a null pointer exception problem.

Check out my tutorials here: http://jabelarminecraft.blogspot.com/

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