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Block meta data names


TheGrovesyProject101
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Hey guys im new to modding and im trying out the meta data ive got the blocks to show up in game but the names are blank i have been using the command  LanguageRegistry.instance().addStringLocalization("tile.glass.first.name", "first");

the  ItemBlockGlass looks like this:

 

package TheCivilizationMod;

 

import net.minecraft.src.Block;

import net.minecraft.src.ItemBlock;

import net.minecraft.src.ItemStack;

 

public class ItemBlockOres extends ItemBlock

{

public ItemBlockOres(int par1, Block block)

{

  super(par1);

  setHasSubtypes(true);

}

 

public String getItemNameIS(ItemStack itemstack)

{

  String name = "";

  switch(itemstack.getItemDamage())

  {

  case 0:

  {

    name = "ore";

    break;

  }

  case 1:

  {

    name = "netherore";

    break;

  }

  default: name = "ore";

  }

  return getItemName() + "." + name;

}

 

public int getMetadata(int par1)

    {

        return par1;

    }

}

 

 

and the glass looks like this:

 

 

package TheCivilizationMod;

 

import java.util.List;

import java.util.Random;

 

import cpw.mods.fml.common.Side;

import cpw.mods.fml.common.asm.SideOnly;

 

import net.minecraft.src.Block;

import net.minecraft.src.CreativeTabs;

import net.minecraft.src.Item;

import net.minecraft.src.ItemStack;

import net.minecraft.src.Material;

 

public class glass extends Block

{

    public glass(int par1, int par2)

    {

        super(par1, par2, Material.rock);

        this.setCreativeTab(CreativeTabs.tabBlock);

        this.setRequiresSelfNotify();

    }

   

    public int getBlockTextureFromSideAndMetadata(int par1, int par2)

{

  switch (par2)

  {

  case 0:

  return 0;

  case 1:

  return 1;

  default:

  return 0;

  }

}

   

    public String getTextureFile()

    {

            return "/TutTextures.png";

    }

   

   

 

   

   

    @SideOnly(Side.CLIENT)

    public void getSubBlocks(int par1, CreativeTabs par2CreativeTabs, List par3List)

    {

        for (int var4 = 0; var4 < 2; ++var4)

        {

            par3List.add(new ItemStack(par1, 1, var4));

        }

    }

}

 

 

and the item list thing looks like this:

 

Item.itemsList[oreblockId] = new ItemBlockGlass(onewayglassId-256, onewayglass).setItemName("glass");

 

My youtube channel for forge tutorials: http://www.youtube.com/user/TheGrovesyProject101?feature=mhee

 

if i helped please press thank you

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