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[1.8] set the world spawn on server start


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Hello everyone,

I am triing to set the worldspawn to a predefined location , lets say 100,100,100.

I want this to happen whenever a new game is created. I thought the best idea would be to use the FMLServerStartedEvent.

Now the problem how do I get an instance of the overworld, where I want to set the spawn?

Greetzz Failender

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