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Posted

Is it possible to change the color of a block in the world, or tint it a certain color. I mean only the one Block in the world. For Example: Change the sand I'm currently looking at to green (But not any other sand in the world).

Posted

If it's your own custom block: yes.  Use getActualBlockState() to figure out if the player is looking at your block.

If it's a vanilla block - yes, but it's harder.  You will need to re-render the block yourself over the top of the existing block, eg from the render event at the appropriate render pass.  Will be tricky to get right.

 

-TGG

Posted
You will need to re-render the block yourself over the top of the existing block, eg from the render event at the appropriate render pass.  Will be tricky to get right.

 

That's what I thought but which event? The RenderBlockOverlayEvent doesn't seem to ever get created?

Posted

I would suggest RenderWorldEvent.Post.

Find the correct pass for the block you are looking at, when RenderWorldEvent.Post is called for that pass, render the block the player is looking at, slightly expanded so it covers up the already-drawn block faces.

 

-TGG

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