Jump to content

Recommended Posts

Posted

So I am trying to get the texture on my custom block rendering file to work. It seems to place a typical purple and black checkered block where I have the block and changes some of the surrounding blocks to the textures I'm trying put on the custom block. Does anyone have any ideas why this is broken?

Here's the coding:

The Render Class,

 

  Reveal hidden contents

 

The tile entity class,

 

  Reveal hidden contents

 

The block class,

 

  Reveal hidden contents

 

Finally, the model class,

 

  Reveal hidden contents

 

 

Any help would be greatly appreciated.

Edit: Try to ignore that emoticon in the model coding, I don't know how that got there. It isn't there in the files I made.

Posted

So just for clarification, I don't need to make a model, I don't need to use a separate method in the render class because renderStandardBlock does that for me, and I should be doing something else for creating a tile entity?

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.