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i have a block that spawns in an item into an item slot in a gui. it works fine with the integrated server as well as with lan servers, but when i put it on an actual server, i can no longer drag items around my inventory while the GUI is open, nor will the item spawn in. Not sure why this happens.

 

Main Mod class:

 

package net.mrblockplacer.JM.CuisineMod;

import java.io.File;
import java.net.URISyntaxException;
import java.util.Random;
import net.mrblockplacer.JM.CuisineMod.WorldGenAnything;
import net.minecraft.client.Minecraft;
import net.minecraft.src.Block;
import net.minecraft.src.Item;
import net.minecraft.src.ItemStack;
import net.minecraft.src.RenderEngine;
import net.minecraft.src.RenderGlobal;
import net.minecraft.src.World;
import net.minecraft.src.WorldGenMinable;
import net.minecraftforge.common.Configuration;
import net.minecraftforge.common.ForgeHooks;
import net.minecraftforge.common.MinecraftForge;
import cpw.mods.fml.client.registry.RenderingRegistry;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.Init;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.Mod.PostInit;
import cpw.mods.fml.common.Mod.PreInit;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;

@Mod(modid = "CuisineMod", name = "Cuisine Mod", version = "0.1.0.1")
@NetworkMod(clientSideRequired = true, serverSideRequired = false, versionBounds = "0.1.0" )
public class CuisineMod {

public static WorldGenAnything worldgen = new WorldGenAnything();
public static CommonProxy guihandler = new CommonProxy();

public static Block saltslab = new BlockSaltSlab(200);
public static Block saltblock = new BlockSalt(201);
public static Block saltcollectorblock = new BlockSaltCollector(202);
public static Block goldLog = new BlockGoldLog(203).setBlockName("GoldLog");
public static Block goldLeaf = new BlockGoldLeaf(204, 4).setBlockName("GoldLeaf");
public static Block goldSapling = new BlockGoldSapling(205, 7).setBlockName("GoldSapling");
public static Block goldgrass = new BlockGoldGrass(206,2).setBlockName("GoldGrass").setStepSound(Block.soundGrassFootstep);

public static Item salt = new ItemMaterials(5000, 0, "salt");
public static Item pepper = new ItemMaterials(5001, 1, "pepper");
public static Item filter = new ItemFilter(5002);
public static Item lambmeatraw = new ItemModFood(5003, 2, 0.2F, true, 32, 4, "lambmeatraw");
public static Item lambmeatcooked = new ItemModFood(5004, 6, 0.6F, false, 32, 5, "lambmeatcooked");
public static Item goldseeds = new ItemMaterials(5005, 3, "goldseeds;");
public static Item peppercorns = new ItemMaterials(5006, 6, "peppercorns");



@Instance
public static CuisineMod instance;

@SidedProxy(clientSide = "net.mrblockplacer.JM.CuisineMod.ClientProxy", serverSide = "net.mrblockplacer.JM.CuisineMod.CommonProxy")
public static CommonProxy proxy;

@PreInit
public void preInitializationEvent(FMLPreInitializationEvent event) {}

@Init
public void loadEvent(FMLInitializationEvent event) {

	LanguageRegistry.addName(saltslab, "Salt Slab");
	GameRegistry.registerBlock(saltslab);
	LanguageRegistry.addName(saltblock, "Salt Block");
	GameRegistry.registerBlock(saltblock);
	LanguageRegistry.addName(saltcollectorblock, "Salt Collector");
	GameRegistry.registerBlock(saltcollectorblock);
	LanguageRegistry.addName(goldLog, "Golden Log");
	GameRegistry.registerBlock(goldLog);
	LanguageRegistry.addName(goldLeaf, "Golden Leaves");
	GameRegistry.registerBlock(goldLeaf);
	LanguageRegistry.addName(goldSapling, "Golden Sapling");
	GameRegistry.registerBlock(goldSapling);
	LanguageRegistry.addName(goldgrass, "Golden Grass");
	GameRegistry.registerBlock(goldgrass);

	GameRegistry.registerTileEntity(TileEntitySaltCollector.class, "TESaltCollector");

	NetworkRegistry.instance().registerGuiHandler(this, guihandler);

	GameRegistry.registerWorldGenerator(worldgen);

	MinecraftForge.EVENT_BUS.register(new EventListener());

	LanguageRegistry.addName(salt, "Salt");
	LanguageRegistry.addName(pepper, "Pepper");
	LanguageRegistry.addName(filter, "Filter");
	LanguageRegistry.addName(lambmeatraw, "Raw Lambmeat");
	LanguageRegistry.addName(lambmeatcooked, "Cooked Lambmeat");
	LanguageRegistry.addName(peppercorns, "Peppercorns");
	LanguageRegistry.addName(goldseeds, "Golden Seeds");

	ItemStack saltstack = new ItemStack(salt);
	ItemStack saltblockstack = new ItemStack(saltblock);
	ItemStack filterstack = new ItemStack(filter);
	ItemStack stickstack = new ItemStack(Item.stick);
	ItemStack stringstack = new ItemStack(Item.silk);
	ItemStack woolstack = new ItemStack(Block.cloth);
	ItemStack plankstack = new ItemStack(Block.planks);
	ItemStack saltcollectorblockstack = new ItemStack(saltcollectorblock);
	ItemStack cheststack = new ItemStack(Block.chest);

	GameRegistry.addRecipe(saltblockstack, new Object[] { "xxx", "xxx", "xxx", Character.valueOf('x'), saltstack });
	GameRegistry.addRecipe(filterstack, new Object[] { "xyx", "yzy", "xyx", Character.valueOf('x'), stickstack, Character.valueOf('y'), stringstack, Character.valueOf('z'), woolstack });
	GameRegistry.addRecipe(filterstack, new Object[] { "xyx", "yzy", "xyx", Character.valueOf('y'), stickstack, Character.valueOf('x'), stringstack, Character.valueOf('z'), woolstack });
	GameRegistry.addRecipe(saltcollectorblockstack, new Object[] { "xyx", "yzy", "xyx", 'x', plankstack, 'y', filterstack, 'z', cheststack });

	GameRegistry.addShapelessRecipe(new ItemStack(salt, 9), saltblockstack);

	GameRegistry.addSmelting(lambmeatraw.shiftedIndex, new ItemStack(lambmeatcooked), 0F);

}

@PostInit
public void postInitializationEvent(FMLPostInitializationEvent event) {}

}

 

Block:

 

package net.mrblockplacer.JM.CuisineMod;

import java.util.Random;

import javax.jws.Oneway;

import cpw.mods.fml.common.Side;
import cpw.mods.fml.common.asm.SideOnly;

import net.minecraft.src.BiomeGenBase;
import net.minecraft.src.Block;
import net.minecraft.src.BlockContainer;
import net.minecraft.src.CreativeTabs;
import net.minecraft.src.Entity;
import net.minecraft.src.EntityItem;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.IInventory;
import net.minecraft.src.ItemStack;
import net.minecraft.src.Material;
import net.minecraft.src.NBTTagCompound;
import net.minecraft.src.TileEntity;
import net.minecraft.src.World;

public class BlockSaltCollector extends BlockContainer {

public int SurroundingWater;

public BlockSaltCollector(int par1) {
	super(par1, Material.wood);
	this.setCreativeTab(CreativeTabs.tabDecorations);
	setBlockName("saltcollectorblock");
	setStepSound(soundWoodFootstep);
	blockIndexInTexture = 1;

}

public String getTextureFile() {
	return CommonProxy.BLOCKS;
}

public void onBlockAdded(World par1World, int par2, int par3, int par4) {

	onNeighborBlockChange(par1World, par2, par3, par4, 0);
	TileEntity tileEntity = par1World.getBlockTileEntity(par2, par3, par4);
	TileEntitySaltCollector tileEntitySC = (TileEntitySaltCollector) tileEntity;
	tileEntitySC.startTimeLeft();

}

public void onNeighborBlockChange(World par1World, int par2, int par3, int par4, int par5) {

	int countwater = 0;
	TileEntity tileEntity = par1World.getBlockTileEntity(par2, par3, par4);
	TileEntitySaltCollector tileEntitySC = (TileEntitySaltCollector) tileEntity;

	BiomeGenBase b = par1World.getBiomeGenForCoords(par2, par4);
	if (b.biomeName == BiomeGenBase.ocean.biomeName || b.biomeName == BiomeGenBase.river.biomeName) {
		if (par1World.getBlockId(par2, par3, par4 + 1) == Block.waterMoving.blockID || par1World.getBlockId(par2, par3, par4 + 1) == Block.waterStill.blockID) {
			++countwater;
		}
		if (par1World.getBlockId(par2 + 1, par3, par4) == Block.waterMoving.blockID || par1World.getBlockId(par2 + 1, par3, par4) == Block.waterStill.blockID) {
			++countwater;
		}
		if (par1World.getBlockId(par2 - 1, par3, par4) == Block.waterMoving.blockID || par1World.getBlockId(par2 - 1, par3, par4) == Block.waterStill.blockID) {
			++countwater;
		}
		if (par1World.getBlockId(par2, par3 + 1, par4) == Block.waterMoving.blockID || par1World.getBlockId(par2, par3 + 1, par4) == Block.waterStill.blockID) {
			++countwater;
		}
		if (par1World.getBlockId(par2, par3 - 1, par4) == Block.waterMoving.blockID || par1World.getBlockId(par2, par3 - 1, par4) == Block.waterStill.blockID) {
			++countwater;
		}
		if (par1World.getBlockId(par2, par3, par4 - 1) == Block.waterMoving.blockID || par1World.getBlockId(par2, par3, par4 - 1) == Block.waterStill.blockID) {
			++countwater;
		}
	}

	if (b.biomeName == BiomeGenBase.ocean.biomeName) {

		tileEntitySC.setSurroundingWater(countwater * 2);
	} else if (b.biomeName == BiomeGenBase.river.biomeName) {
		tileEntitySC.setSurroundingWater(countwater);
	}

}

Random random;

@SideOnly(Side.CLIENT)
@Override
public boolean onBlockActivated(World world, int x, int height, int z, EntityPlayer par5EntityPlayer, int par6, float par7, float par8, float par9) {

	TileEntity tileEntity = world.getBlockTileEntity(x, height, z);
	if (tileEntity == null || par5EntityPlayer.isSneaking()) {
		return false;
	} // opens gui, to be implemented later
	par5EntityPlayer.openGui(CuisineMod.instance, 0, world, x, height, z);

	return true;
}

@Override
public void breakBlock(World par1World, int par2, int par3, int par4, int par5, int par6) {
	dropItems(par1World, par2, par3, par4);
	super.breakBlock(par1World, par2, par3, par4, par5, par6);
}

private void dropItems(World world, int x, int y, int z) {
	Random rand = new Random();

	TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
	if (!(tileEntity instanceof IInventory)) {
		return;
	}
	IInventory inventory = (IInventory) tileEntity;

	for (int i = 0; i < inventory.getSizeInventory(); i++) {
		ItemStack item = inventory.getStackInSlot(i);

		if (item != null && item.stackSize > 0) {
			float rx = rand.nextFloat() * 0.8F + 0.1F;
			float ry = rand.nextFloat() * 0.8F + 0.1F;
			float rz = rand.nextFloat() * 0.8F + 0.1F;

			EntityItem entityItem = new EntityItem(world, x + rx, y + ry, z + rz, new ItemStack(item.itemID, item.stackSize, item.getItemDamage()));

			if (item.hasTagCompound()) {
				entityItem.item.setTagCompound((NBTTagCompound) item.getTagCompound().copy());
			}

			float factor = 0.05F;
			entityItem.motionX = rand.nextGaussian() * factor;
			entityItem.motionY = rand.nextGaussian() * factor + 0.2F;
			entityItem.motionZ = rand.nextGaussian() * factor;
			world.spawnEntityInWorld(entityItem);
			item.stackSize = 0;
		}
	}
}

public boolean hasTileEntity(int metadata) {
	return true;
}

public TileEntity createNewTileEntity(World par1World) {
	try {
		return new TileEntitySaltCollector();
	} catch (Exception var3) {
		throw new RuntimeException(var3);
	}
}

}

 

Tile Entity:

 

package net.mrblockplacer.JM.CuisineMod;

import cpw.mods.fml.common.Side;
import cpw.mods.fml.common.asm.SideOnly;
import net.minecraft.src.Block;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.IInventory;
import net.minecraft.src.ItemStack;
import net.minecraft.src.NBTTagCompound;
import net.minecraft.src.NBTTagList;
import net.minecraft.src.TileEntity;

public class TileEntitySaltCollector extends TileEntity implements IInventory {

private ItemStack[] inv;

public static int TotalTime = 39 * 40; // 640;

public int TimeLeft;

public int SurroundingWater;

public boolean Initialized = false;

public TileEntitySaltCollector() {
	inv = new ItemStack[1];
}

public void setSurroundingWater(int par1) {
	SurroundingWater = par1;
}

public void startTimeLeft() {
	TimeLeft = TotalTime;
}

@Override
public int getSizeInventory() {

	return inv.length;
}

@Override
public ItemStack getStackInSlot(int slot) {
	return inv[slot];
}

@Override
public ItemStack decrStackSize(int slot, int amt) {
	ItemStack stack = getStackInSlot(slot);
	if (stack != null) {
		if (stack.stackSize <= amt) {
			setInventorySlotContents(slot, null);
		} else {
			stack = stack.splitStack(amt);
			if (stack.stackSize == 0) {
				setInventorySlotContents(slot, null);
			}
		}
	}
	return stack;
}

@Override
public ItemStack getStackInSlotOnClosing(int slot) {
	ItemStack stack = getStackInSlot(slot);
	if (stack != null) {
		setInventorySlotContents(slot, null);
	}
	return stack;
}

@Override
public void setInventorySlotContents(int slot, ItemStack stack) {
	inv[slot] = stack;
	if (stack != null && stack.stackSize > getInventoryStackLimit()) {
		stack.stackSize = getInventoryStackLimit();
	}
}

@Override
public String getInvName() {
	return "container.saltcollector";
}

@Override
public int getInventoryStackLimit() {
	return 64;
}

@Override
public boolean isUseableByPlayer(EntityPlayer player) {
	return worldObj.getBlockTileEntity(xCoord, yCoord, zCoord) == this
			&& player.getDistanceSq(xCoord + 0.5, yCoord + 0.5,
					zCoord + 0.5) < 64;
}

@Override
public void openChest() {
}

@Override
public void closeChest() {
}

public void updateEntity() {
	if (!Initialized) {
		Block.blocksList[worldObj.getBlockId(xCoord, yCoord, zCoord)]
				.onNeighborBlockChange(worldObj, xCoord, yCoord, zCoord, 0);
		Initialized = true;
	}

	if (TimeLeft <= 0
			&& (inv[0] == null || inv[0].stackSize < getInventoryStackLimit())) {
		TimeLeft = TotalTime;

	} else if (inv[0] == null
			|| inv[0].stackSize < getInventoryStackLimit()) {
		TimeLeft -= SurroundingWater;
	}

	// if (!this.worldObj.isRemote) {

	if (inv[0] == null
			|| (inv[0].stackSize != 64 && this.inv[0]
					.isItemEqual(new ItemStack(CuisineMod.salt)))) {

		if (TimeLeft <= 0) {

			if (this.inv[0] == null) {
				this.inv[0] = new ItemStack(CuisineMod.salt, 1);
			} else if (this.inv[0].isItemEqual(new ItemStack(
					CuisineMod.salt))) {
				setInventorySlotContents(0, new ItemStack(CuisineMod.salt,
						inv[0].stackSize + 1));
			}
			this.onInventoryChanged();

		}

	}

	// }
}

public int getTimeLeft() {
	return TimeLeft;
}

@Override
public void readFromNBT(NBTTagCompound tagCompound) {
	super.readFromNBT(tagCompound);
	TimeLeft = tagCompound.getInteger("SaltTimeLeft");

	NBTTagList tagList = tagCompound.getTagList("SaltCollectorInventory");
	for (int i = 0; i < tagList.tagCount(); i++) {
		NBTTagCompound tag = (NBTTagCompound) tagList.tagAt(i);
		byte slot = tag.getByte("SaltCollectorSlot");
		if (slot >= 0 && slot < inv.length) {
			inv[slot] = ItemStack.loadItemStackFromNBT(tag);
		}
	}
}

@Override
public void writeToNBT(NBTTagCompound tagCompound) {
	super.writeToNBT(tagCompound);
	tagCompound.setInteger("SaltTimeLeft", TimeLeft);

	NBTTagList itemList = new NBTTagList();
	for (int i = 0; i < inv.length; i++) {
		ItemStack stack = inv[i];
		if (stack != null) {
			NBTTagCompound tag = new NBTTagCompound();
			tag.setByte("SaltCollectorSlot", (byte) i);
			stack.writeToNBT(tag);
			itemList.appendTag(tag);
		}
	}
	tagCompound.setTag("SaltCollectorInventory", itemList);
}

}

 

Container:

 

package net.mrblockplacer.JM.CuisineMod;

import java.util.Iterator;

import cpw.mods.fml.common.Side;
import cpw.mods.fml.common.asm.SideOnly;

import net.minecraft.src.Container;
import net.minecraft.src.EntityPlayer;
import net.minecraft.src.ICrafting;
import net.minecraft.src.IInventory;
import net.minecraft.src.InventoryPlayer;
import net.minecraft.src.ItemStack;
import net.minecraft.src.Slot;

public class ContainerSaltCollector extends Container {

protected TileEntitySaltCollector tileEntity;
private int lastTimeLeft;

public ContainerSaltCollector(IInventory inventoryPlayer, TileEntitySaltCollector te) {
	tileEntity = te;

	addSlotToContainer(new Slot(tileEntity, 0, 80, 57));

	for (int i = 0; i < 3; i++) {
		for (int j = 0; j < 9; j++) {
			addSlotToContainer(new Slot(inventoryPlayer, j + i * 9 + 9, 8 + j * 18, 84 + i * 18));
		}
	}

	for (int i = 0; i < 9; i++) {
		addSlotToContainer(new Slot(inventoryPlayer, i, 8 + i * 18, 142));
	}
}

@Override
public boolean canInteractWith(EntityPlayer player) {
	return tileEntity.isUseableByPlayer(player);
}



@Override
public ItemStack func_82846_b(EntityPlayer par1EntityPlayer, int slot) {
	ItemStack stack = null;
	Slot slotObject = (Slot) inventorySlots.get(slot);

	if (slotObject != null && slotObject.getHasStack()) {
		ItemStack stackInSlot = slotObject.getStack();
		stack = stackInSlot.copy();

		if (slot == 0) {
			if (!mergeItemStack(stackInSlot, 1, inventorySlots.size(), true)) {
				return null;
			}

		} else if (!mergeItemStack(stackInSlot, 0, 1, false)) {
			return null;
		}

		if (stackInSlot.stackSize == 0) {
			slotObject.putStack(null);
		} else {
			slotObject.onSlotChanged();
		}
	}

	return stack;
}

public void addCraftingToCrafters(ICrafting par1ICrafting) {
	super.addCraftingToCrafters(par1ICrafting);
	par1ICrafting.updateCraftingInventoryInfo(this, 0, tileEntity.TimeLeft);
}

public void updateCraftingResults() {
	super.updateCraftingResults();
	Iterator var1 = this.crafters.iterator();

	while (var1.hasNext()) {
		ICrafting var2 = (ICrafting) var1.next();

		if (this.lastTimeLeft != this.tileEntity.TimeLeft) {
			var2.updateCraftingInventoryInfo(this, 0, this.tileEntity.TimeLeft);
		}

	}

	this.lastTimeLeft = this.tileEntity.TimeLeft;

}
@SideOnly(Side.CLIENT)
    public void updateProgressBar(int par1, int par2)
    {
        if (par1 == 0)
        {
            this.tileEntity.TimeLeft = par2;
        }

        
    }
}

 

Gui:

 

package net.mrblockplacer.JM.CuisineMod;

import java.util.Random;

import org.lwjgl.opengl.GL11;

import net.minecraft.src.Container;
import net.minecraft.src.GuiContainer;
import net.minecraft.src.InventoryPlayer;
import net.minecraft.src.StatCollector;

public class GuiSaltCollector extends GuiContainer {

private TileEntitySaltCollector TE;

public GuiSaltCollector(InventoryPlayer inventoryPlayer, TileEntitySaltCollector tileEntity) {
	super(new ContainerSaltCollector(inventoryPlayer, tileEntity));
	TE = tileEntity;
}

@Override
protected void drawGuiContainerForegroundLayer(int par1, int par2) {
	fontRenderer.drawString("Salt Collector", 53, 6, 4210752);
	fontRenderer.drawString(StatCollector.translateToLocal("container.inventory"), 8, ySize - 96 + 2, 4210752);
}

@Override
protected void drawGuiContainerBackgroundLayer(float par1, int par2, int par3) {

	int texture = mc.renderEngine.getTexture("/JMMods/Cuisine/Gui/SaltCollector.png");
	GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
	this.mc.renderEngine.bindTexture(texture);
	int x = (width - xSize) / 2;
	int y = (height - ySize) / 2;
	this.drawTexturedModalRect(x, y, 0, 0, xSize, ySize);
	int part = TE.getTimeLeft();

	part = (int) part / (TE.TotalTime / 39);
	this.drawTexturedModalRect(x + 80, y + 16, 176, 0, 16, 40 - part);
}
}

 

Handler/Common Proxy:

 

package net.mrblockplacer.JM.CuisineMod;

import net.minecraft.src.EntityPlayer;
import net.minecraft.src.TileEntity;
import net.minecraft.src.World;
import cpw.mods.fml.common.network.IGuiHandler;

public class CommonProxy implements IGuiHandler {
public static String ITEMS = "/JMMods/Cuisine/JMItems.png";
public static String BLOCKS = "/JMMods/Cuisine/JMBlocks.png";

@Override
public Object getServerGuiElement(int id, EntityPlayer player, World world,
            int x, int y, int z) {
    TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
    if(tileEntity instanceof TileEntitySaltCollector){
            return new ContainerSaltCollector(player.inventory, (TileEntitySaltCollector) tileEntity);
    }
    return null;
}

@Override
public Object getClientGuiElement(int id, EntityPlayer player, World world,
            int x, int y, int z) {
    TileEntity tileEntity = world.getBlockTileEntity(x, y, z);
    if(tileEntity instanceof TileEntitySaltCollector){
            return new GuiSaltCollector(player.inventory, (TileEntitySaltCollector) tileEntity);
    }
    return null;
}

public void registerRenderers() {
}

}

 

An explanation would be greatly appreciated. I am going to assume that making a GUI fully multi-player for an actual server is still a little different than for the integrated server.

I like collars. XP

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