Posted May 18, 201510 yr Not sure why, but my custom tool isn't rendering at all. Not sure what's wrong. Render statement: ItemModelMesher renderItem = Minecraft.getMinecraft().getRenderItem().getItemModelMesher(); public static ItemToolHammerDiamond itemToolHammerDiamond = new ItemToolHammerDiamond(); renderItem.register(itemToolHammerDiamond, 0, new ModelResourceLocation(CCModpack.MODID + ":" + ItemToolHammerDiamond.name, "inventory")); Hammer Base: package com.cclloyd.ccmodpack.itemtool; import java.util.Set; import net.minecraft.block.Block; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemTool; import net.minecraft.util.BlockPos; import net.minecraft.world.World; import com.cclloyd.ccmodpack.BlockRegistry; import com.google.common.collect.Sets; public class ItemToolHammer extends ItemTool { public static final String name = "itemToolHammer"; static float attackDamage; static ToolMaterial material; @SuppressWarnings("rawtypes") static Set effectiveBlocks = Sets.newHashSet(new Block[] {Blocks.stone, Blocks.sand, Blocks.cobblestone, Blocks.brick_block}); public ItemToolHammer(float attackDamage, ToolMaterial material) { super(attackDamage, material, effectiveBlocks); final int WOOD_HARDNESS_LEVEL = 0; final int STONE_HARDNESS_LEVEL = 1; this.setHarvestLevel("axe", WOOD_HARDNESS_LEVEL); this.setHarvestLevel("pickaxe", STONE_HARDNESS_LEVEL); } @Override public float getStrVsBlock(ItemStack stack, Block block) { Float result = super.getStrVsBlock(stack, block); return result; } @Override public float getDigSpeed(ItemStack stack, IBlockState state) { Float result = super.getDigSpeed(stack, state); return result; } @Override public boolean onBlockStartBreak(ItemStack itemstack, BlockPos pos, EntityPlayer player) { Boolean result = true; result = super.onBlockStartBreak(itemstack, pos, player); return result; } @Override public boolean onBlockDestroyed(ItemStack stack, World worldIn, Block blockIn, BlockPos pos, EntityLivingBase playerIn) { Boolean result = true; if(!worldIn.isRemote) { // Stone/Cobblestone > Gravel if (blockIn == Blocks.stone) spawnDifferentBlock(Blocks.gravel, worldIn, pos); else if (blockIn == Blocks.cobblestone) spawnDifferentBlock(Blocks.gravel, worldIn, pos); // Gravel > Sand else if (blockIn == Blocks.gravel) spawnDifferentBlock(Blocks.sand, worldIn, pos); // Sand > Dust else if (blockIn == Blocks.sand) spawnDifferentBlock(BlockRegistry.blockDust, worldIn, pos); // Brick Block > Bricks else if (blockIn == Blocks.brick_block) spawnDifferentBlockMulti(Items.brick, 4, worldIn, pos); // Stone brick > Cracked Stone Brick else if (blockIn == Blocks.stonebrick) spawnDifferentBlockMeta(Blocks.stonebrick, 2, worldIn, pos); // Netherrack > Soul Sand else if (blockIn == Blocks.netherrack) spawnDifferentBlock(Blocks.soul_sand, worldIn, pos); // Redstone block > redstone else if (blockIn == Blocks.redstone_block) spawnDifferentBlockMulti(Items.redstone, 9, worldIn, pos); // Lapis block > lapis else if (blockIn == Blocks.lapis_block) spawnDifferentBlockMultiMeta(Items.dye, 9, 4, worldIn, pos); // No special case else result = super.onBlockDestroyed(stack, worldIn, blockIn, pos, playerIn); } else result = super.onBlockDestroyed(stack, worldIn, blockIn, pos, playerIn); return result; } } Diamond Hammer: package com.cclloyd.ccmodpack.itemtool; import com.cclloyd.ccmodpack.CCModpack; public class ItemToolHammerDiamond extends ItemToolHammer { public static final String name = "itemToolHammerDiamond"; public static float attackDamage = 5.0F; public static ToolMaterial material = ToolMaterial.EMERALD; public ItemToolHammerDiamond() { super(attackDamage, material); setUnlocalizedName(CCModpack.MODID + "_" + name); } } assets/modid/models/item/itemToolHammerDiamond.json { "parent": "builtin/generated", "textures": { "layer0": "ccmodpack:items/itemToolHammerDiamond" }, "display": { "thirdperson": { "rotation": [ 0, 90, -35 ], "translation": [ 0, 1.25, -3.5 ], "scale": [ 0.85, 0.85, 0.85 ] }, "firstperson": { "rotation": [ 0, -135, 25 ], "translation": [ 0, 4, 2 ], "scale": [ 1.7, 1.7, 1.7 ] } } } And there's the png in textures/items/itemToolHammerDiamond.png
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