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[1.8] Custom tool not rendering


cclloyd9785

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Not sure why, but my custom tool isn't rendering at all.  Not sure what's wrong.

 

Render statement:

ItemModelMesher renderItem = Minecraft.getMinecraft().getRenderItem().getItemModelMesher();
public static ItemToolHammerDiamond itemToolHammerDiamond = new ItemToolHammerDiamond();
renderItem.register(itemToolHammerDiamond, 0, new ModelResourceLocation(CCModpack.MODID + ":" + ItemToolHammerDiamond.name, "inventory"));

 

Hammer Base:

package com.cclloyd.ccmodpack.itemtool;

import java.util.Set;

import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.ItemTool;
import net.minecraft.util.BlockPos;
import net.minecraft.world.World;

import com.cclloyd.ccmodpack.BlockRegistry;
import com.google.common.collect.Sets;

public class ItemToolHammer extends ItemTool {

public static final String name = "itemToolHammer";

static float attackDamage;
static ToolMaterial material;

@SuppressWarnings("rawtypes")
static Set effectiveBlocks = Sets.newHashSet(new Block[] {Blocks.stone, Blocks.sand, Blocks.cobblestone, Blocks.brick_block});
  
public ItemToolHammer(float attackDamage, ToolMaterial material) { 
	super(attackDamage, material, effectiveBlocks);
	final int WOOD_HARDNESS_LEVEL = 0;
	final int STONE_HARDNESS_LEVEL = 1;
	this.setHarvestLevel("axe", WOOD_HARDNESS_LEVEL); 
	this.setHarvestLevel("pickaxe", STONE_HARDNESS_LEVEL);
  }

  @Override
  public float getStrVsBlock(ItemStack stack, Block block) {
    Float result = super.getStrVsBlock(stack, block);
    return result;
  }

  @Override
  public float getDigSpeed(ItemStack stack, IBlockState state) {
    Float result = super.getDigSpeed(stack, state);
    return result;
  }

  	@Override
  	public boolean onBlockStartBreak(ItemStack itemstack, BlockPos pos, EntityPlayer player) {
  		Boolean result = true;
  		result = super.onBlockStartBreak(itemstack, pos, player);
  		return result;
  	}

@Override
public boolean onBlockDestroyed(ItemStack stack, World worldIn, Block blockIn, BlockPos pos, EntityLivingBase playerIn) {
	Boolean result = true;

	if(!worldIn.isRemote) {
		// Stone/Cobblestone > Gravel
		if (blockIn == Blocks.stone)
			spawnDifferentBlock(Blocks.gravel, worldIn, pos);
		else if (blockIn == Blocks.cobblestone)
			spawnDifferentBlock(Blocks.gravel, worldIn, pos);

		// Gravel > Sand
		else if (blockIn == Blocks.gravel)
			spawnDifferentBlock(Blocks.sand, worldIn, pos);

		// Sand > Dust
		else if (blockIn == Blocks.sand)
			spawnDifferentBlock(BlockRegistry.blockDust, worldIn, pos);

		// Brick Block > Bricks
		else if (blockIn == Blocks.brick_block)
			spawnDifferentBlockMulti(Items.brick, 4, worldIn, pos);

		// Stone brick > Cracked Stone Brick
		else if (blockIn == Blocks.stonebrick)
			spawnDifferentBlockMeta(Blocks.stonebrick, 2, worldIn, pos);

		// Netherrack > Soul Sand
		else if (blockIn == Blocks.netherrack)
			spawnDifferentBlock(Blocks.soul_sand, worldIn, pos);

		// Redstone block > redstone
		else if (blockIn == Blocks.redstone_block)
			spawnDifferentBlockMulti(Items.redstone, 9, worldIn, pos);

		// Lapis block > lapis
		else if (blockIn == Blocks.lapis_block)
			spawnDifferentBlockMultiMeta(Items.dye, 9, 4, worldIn, pos);


		// No special case
		else
			result = super.onBlockDestroyed(stack, worldIn, blockIn, pos, playerIn);
	}
	else
		result = super.onBlockDestroyed(stack, worldIn, blockIn, pos, playerIn);


	return result;
}
}

 

Diamond Hammer:

package com.cclloyd.ccmodpack.itemtool;

import com.cclloyd.ccmodpack.CCModpack;

public class ItemToolHammerDiamond extends ItemToolHammer {

public static final String name = "itemToolHammerDiamond";

public static float attackDamage = 5.0F;
public static ToolMaterial material = ToolMaterial.EMERALD;

public ItemToolHammerDiamond() {
	super(attackDamage, material);
	setUnlocalizedName(CCModpack.MODID + "_" + name);
}

}

 

assets/modid/models/item/itemToolHammerDiamond.json

{
    "parent": "builtin/generated",
    "textures": {
        "layer0": "ccmodpack:items/itemToolHammerDiamond"
    },
    "display": {
        "thirdperson": {
            "rotation": [ 0, 90, -35 ],
            "translation": [ 0, 1.25, -3.5 ],
            "scale": [ 0.85, 0.85, 0.85 ]
        },
        "firstperson": {
            "rotation": [ 0, -135, 25 ],
            "translation": [ 0, 4, 2 ],
            "scale": [ 1.7, 1.7, 1.7 ]
        }
    }
}

 

And there's the png in textures/items/itemToolHammerDiamond.png

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