Jump to content

1.8 Minecraft open and crashes always


Recommended Posts

My error message

---- Minecraft Crash Report ----

// Surprise! Haha. Well, this is awkward.

 

Time: 20/05/15 14:43

Description: Initializing game

 

java.lang.RuntimeException: java.lang.IllegalStateException: From thread Thread[Client thread,5,main]: Thread[Thread-12,5,] already has the context current

at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:532)

at net.minecraftforge.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:405)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513)

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)

at net.minecraft.client.main.Main.main(SourceFile:120)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)

at java.lang.reflect.Method.invoke(Method.java:597)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

Caused by: java.lang.IllegalStateException: From thread Thread[Client thread,5,main]: Thread[Thread-12,5,] already has the context current

at org.lwjgl.opengl.ContextGL.checkAccess(ContextGL.java:184)

at org.lwjgl.opengl.ContextGL.makeCurrent(ContextGL.java:189)

at org.lwjgl.opengl.DrawableGL.makeCurrent(DrawableGL.java:110)

at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:524)

... 10 more

 

 

A detailed walkthrough of the error, its code path and all known details is as follows:

---------------------------------------------------------------------------------------

 

-- Head --

Stacktrace:

at net.minecraftforge.fml.client.SplashProgress.finish(SplashProgress.java:532)

at net.minecraftforge.fml.client.FMLClientHandler.onInitializationComplete(FMLClientHandler.java:405)

at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:513)

 

-- Initialization --

Details:

Stacktrace:

at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)

at net.minecraft.client.main.Main.main(SourceFile:120)

at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)

at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)

at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)

at java.lang.reflect.Method.invoke(Method.java:597)

at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)

at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

 

-- System Details --

Details:

Minecraft Version: 1.8

Operating System: Mac OS X (x86_64) version 10.7.5

Java Version: 1.6.0_65, Apple Inc.

Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Apple Inc.

Memory: 136383368 bytes (130 MB) / 427446272 bytes (407 MB) up to 1060372480 bytes (1011 MB)

JVM Flags: 5 total; -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M

IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0

FML: MCP v9.10 FML v8.99.4.1410 Minecraft Forge 11.14.1.1410 3 mods loaded, 3 mods active

mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

FML{8.99.4.1410} [Forge Mod Loader] (forge-1.8-11.14.1.1410.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Forge{11.14.1.1410} [Minecraft Forge] (forge-1.8-11.14.1.1410.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available

Loaded coremods (and transformers):

GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.

Launched Version: 1.8-Forge11.14.1.1410

LWJGL: 2.9.2

OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.

GL Caps: Using GL 1.3 multitexturing.

Using GL 1.3 texture combiners.

Using framebuffer objects because ARB_framebuffer_object is supported and separate blending is supported.

Shaders are available because OpenGL 2.1 is supported.

VBOs are available because OpenGL 1.5 is supported.

 

Using VBOs: No

Is Modded: Definitely; Client brand changed to 'fml,forge'

Type: Client (map_client.txt)

Resource Packs: [CrypticPvP Pack]

Current Language: Français (France)

Profiler Position: N/A (disabled)

 

Thanks :P

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.