Posted May 22, 201510 yr I have written an block which plays the anvil sound when it gets right clicked with a certain item, however I crash out of the game when I right click with an empty hand. As long as I click it with a hammer it works as intended, but if I click with nothing in my hand the client crashes with a nullpointer exception, and I can't figure out why. It's probably something simple that i've missed. Block class is here: https://github.com/fingersome/dorfsvsgoblins/blob/master/main/java/fingersome/dorfsvsgoblins/block/BlockDorfAnvil.java The block in question is an anvil and the item is a hammer. The idea for the block is to act similar to a crafting table but with the recipe only completing after you whack the anvil enough times. So my other question aside from the crash problem is this: If I hold right click it spams the onRightClick method, and plays the sound repeatedly. How would I set up a delay so you can't hold right click on the block?
May 22, 201510 yr Author that took care of the crash, but when I return true from the onBlockActivated method it still plays multiple sounds if I hold down the click, instead of one.
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