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[1.8] getBlock method?


ted5610

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These are the methods from my guiHandler:

 

@Override

public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)

{

switch(ID)

{

//case 0: return new ContainerDorfAnvil(player.inventory, world, x, y, z);

}

 

if(ID == DorfsVsGoblins.guiIDDorfAnvil)

{

return ID == DorfsVsGoblins.guiIDDorfAnvil && world.getBlockState(x, y, z) == DorfsVsGoblins.blockDorfAnvil ?

new ContainerDorfAnvil(player.inventory, world, x, y, z) : null;

}

 

return null;

}

 

 

 

@Override

public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)

{

switch(ID)

{

//case 0: return new GuiDorfAnvil(player.inventory, world, x, y, z);

}

 

if(ID == DorfsVsGoblins.guiIDDorfAnvil)

{

return ID == DorfsVsGoblins.guiIDDorfAnvil && world.getBlockState(x, y, z) == DorfsVsGoblins.blockDorfAnvil ?

new GuiDorfAnvil(player.inventory, world, x, y, z) : null;

}

 

return null;

}

 

 

 

What am I doing wrong?

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