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[1.8] Brief explanation on how custom block models work


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First of all, sorry for asking this, I bet there's a million other people asking the same thing, just couldn't find a thread with an answer that suits me.


So yes, basically I've been reading around and could only find half done or messy tutorials on how this is actually done. I just need someone to briefly explain me with which software are models created and how are they implemented into a mod or redirect me to a good tutorial.


Thanks in advance

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In 1.8, you can create block models directly via JSON. This post by TGG covers it pretty well.


Thanks for the reply, but sadly I saw that post already and I really don't want to make models by code, that's just horrible.. :/


EDIT: I've read that blender is possible to export models as JSON files, do you know anything about how that is done?

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