Dus998 Posted November 1, 2012 Posted November 1, 2012 I am new to modding, i already have mcp and eclipse set up and i have a simple block so my question is how do i make / use a custom texture and how do i set custom things like hardness and drops? my code test.common package test.common; import cpw.mods.fml.common.Mod; import net.minecraft.src.Block; import cpw.mods.fml.common.Mod.Init; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; @Mod(modid = "Dus998_TestMod" , name = "Test" , version ="0.1") @NetworkMod(clientSideRequired = true, serverSideRequired = false) public class Test { public static Block TestBlock; @Init public void load(FMLInitializationEvent event) { TestBlock = new blockTestBlock(250, 0).setBlockName("TestBlock"); GameRegistry.registerBlock(TestBlock); LanguageRegistry.addName(TestBlock, "Test Block"); } } the block package test.common; import net.minecraft.src.Block; import net.minecraft.src.CreativeTabs; import net.minecraft.src.Material; public class blockTestBlock extends Block { public blockTestBlock(int id, int texture) { super(id, texture, Material.cloth); this.setCreativeTab(CreativeTabs.tabBlock); } } Quote
Maxnobr Posted November 1, 2012 Posted November 1, 2012 use that link http://www.minecraftforge.net/wiki/Category:Generic_Mod and set up proxy client and common. and for drops and hardness look in net.minecraft.src.Block Quote
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