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Posted

I would like to add vanilla Leather to the oreDictionary so that I can add my custom leather item to the oreDictionary to work alongside it. I can't make my custom item = leather because the initial item in my leather working process starts with vanilla leather.

 

Thanks in Advance

Posted

yes i realize this. I was reading the base class and saw that leather is not there. So the question is. How to get my leather to match vanilla leather w/out making all the recipes for my leather to match vanilla recipes. Also cross mod compatibility for those who use vanilla leather in their crafting wont be supported without the use of the oreDictionary.

Posted

Just so I understand correctly:

 

You want that so player loots vanilla leather, crafts some other leather from it, and then uses this custom leather to craft stuff, yes?

And what you want is to make other mods use your leather instead of vanillas?

 

I just don't get it, logically speaking I see your problem as infinite loop: vanillas -> yours -> vanillas -> yours -> ...

1.7.10 is no longer supported by forge, you are on your own.

Posted

Just so I understand correctly:

 

You want that so player loots vanilla leather, crafts some other leather from it, and then uses this custom leather to craft stuff, yes?

And what you want is to make other mods use your leather instead of vanillas?

 

I just don't get it, logically speaking I see your problem as infinite loop: vanillas -> yours -> vanillas -> yours -> ...

 

I want myLeather to be used to craft vanillaLeather Items. Also other mods that use vanillaLeather in their crafting to be able to use myLeather to substitute vanillaLeather.

 

Basically what the oreDict does for other items.

Posted

I shall leave problem to someone who knows oreDict better, before I say something stupid (I haven't used oreDict in a long while), sorry.

 

If you won't find what you want - you can make recipes: leather -> customLeather and customLeather -> leather.

1.7.10 is no longer supported by forge, you are on your own.

Posted

I shall leave problem to someone who knows oreDict better, before I say something stupid (I haven't used oreDict in a long while), sorry.

 

If you won't find what you want - you can make recipes: leather -> customLeather and customLeather -> leather.

 

Yea, this issue is my leather working process starts with vanilla leather. There isn't much crafting involved so u cant loop the process.

 

What I may have to do is create my own drop even to replace vanilla leather drops with a raw leather of some kind but i feel this is to invasive upon the player. My mod should provide better options but not forced paths for the player.

Posted

There is no easy way to do this. Unless you get the change into forge and people adopt it, other recipes won't work out of the box. Or you need to change everyone's recipes, but that won't work consistently especially not for custom machines.

 

Yea, unfortunate really. You would think that leather would be a norm for the oreDictionary. Hopefully it gets added in someday.

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