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[1.8] EntityRegistry.findGlobalUniqueEntityId() returns the same number again?


Tyron

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Maybe I don't understand the concept right but shouldn't EntityRegistry.findGlobalUniqueEntityId() return a different number every time it's being called?

Or at least once I used one of the returned id via EntityRegistry.registerModEntity()?

 

I'm registering 2 entities in my mod and the packet handler is mixing up both of them because I registered them with the same number from 2 seperate calls on findGlobalUniqueEntityId()

 

I'm using Forge Build 1412 for MC 1.8

 

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findGlobalUniqueEntityId is, as the name says, for global IDs. Do not use them.

registerModEntity can take ANY number, you choose it. There is no possibility for conflict.

 

Ok, thank you very much for the clarification diesieben07.

 

By the way, if you had anywhere a donate button, I'd totally donate a few bucks - you answered so many of my questions already... I'm in your debt.

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