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Posted

I tried entity.heal(20);, but it seems it doesnt work.

Do I need to call additional functions / do it in server side?

  • Author

It does not seem right...

 

Here's my code:

 

EntityPlayer priority = the nearest player from tile entity;

if (!worldObj.isRemote) {

priority.heal(20);

}

 

I tried falling from a cliff and come back, but it does not heal me!

My debug printings suggest the TileEntity has found me as a target, but it does not heal!

It does not seem right...

 

Here's my code:

 

EntityPlayer priority = the nearest player from tile entity;

if (!worldObj.isRemote) {

priority.heal(20);

}

 

I tried falling from a cliff and come back, but it does not heal me!

My debug printings suggest the TileEntity has found me as a target, but it does not heal!

Are you sure that player is not null? And that it's you? And that whole code block is getting called on server side? And that code succesfully reaches priority.heal?

  • Author

More than Infinity% sure

I have my code print who's being targetted, and yeah, no NullPointer baddies, it points to me, but no health updates!!!

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