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Posted

Is it possible to somehow intercept any event fired from Forge?

Like, when that pig died, I want it to spawn another pig? Or make some explosion? or drop more porkchop?

 

Yeah, I know something is called @SubscribeEvent...

But How exactly to use it?

Posted

Bro... this is thing whole Forge bases on - tutorials are everywhere, why waste time here :P

 

There are tons on events - if asking about examples you gave - yes, for all of them.

 

I'll note out what is needed:

1. Create MyEvents.class that will contain methods with annotation @SubscribeEvent

2. Register that classes instance in preInit.

3. There are several events buses - most is done from Forge's, some from FML (mainly ticking/server events), or other.

 

Example of Forge event:

@SubscribeEvent
public void onHarvestDrops(HarvestDropsEvent event)
{
Block block = event.state.getBlock();
if (block == Blocks.iron_ore)
{
	event.drops.clear();
	event.drops.add(Items.apple);
}
}

Registration:

MinecraftForge.EVENT_BUS.register(new MyEvents());

For FML it would be:

FMLCommonHandler.instance().bus().register(new MyFMLEvents());

 

And yes, one class can have multiple events.

1.7.10 is no longer supported by forge, you are on your own.

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