Posted November 2, 201212 yr I need to write my source. but i don't know how to use getBlockTextureFromside. I know only Modloader.
November 2, 201212 yr It's pretty much the same thing. you just need to override String getTextureFile() on your blocks, to return your texture file's path. Then on getBlockTextureFromSide you just return the index of the texture in that file, according to the side. You should also have your client proxy tell Forge to preload that file, when the mod initializes. And that's pretty much it. I don't know if I was clear or you understood me, but in case the answer is no, just tell me and I'll help. Did I help? Hitting 'Thank You' would be appreciated. Soon, the lost city will rise from the bottom of the ocean, and spread it's technology across Minecraft.
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