Posted June 18, 201510 yr So should particles spawned on server or client? People say it should appear in server because Particles are Entities. People say it should appear in client because Particles are "cosmetic", not a great deal in the game. Which one is correct?
June 18, 201510 yr I think the best example for particles is the vanilla furnace, just take a look at the BlockFurnace from vanilla and you might find ur solution there
June 18, 201510 yr Author I can find those examples. Thanks! And by the way, what would you guys categorise particles? Is it an entity, or anything else?
June 18, 201510 yr Personaly I would call it an dynamic 2D texture renderer. Since it mainly shares coordinates, movements. Things like behavior, boundingboxes or any server side behavior isnt available. Projects: Discontinued: - N2ConfigAPI - Meachanical Crafting Table Latest: - CollectionUtils Coöperations: - InGameConfigManager
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