Cinque Posted June 22, 2015 Posted June 22, 2015 Ok, so I want to make a mod where you can enable/disable glass visibility. My idea was to either replace the texture of glass, or change the opacity if possible. I can't really seem to figure out how though. I tried replacing the BlockGlass instance in the Blocks class with a custom class that extends BlockGlass, but it's a final field so I can't modify it. Does anyone know how to do this? Quote
SCAREX Posted June 22, 2015 Posted June 22, 2015 You can replace the block with GameRegistry.addSubstitute (or something like that). Quote
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