Failender Posted June 23, 2015 Posted June 23, 2015 Hey everyone, I am triing to make a block that its owner can walk through. I found out that my solution might be overwriting isPassable in the class, but it seems like this isnt getting called every time someone tries to walk through. So right now I am out of ideas and could use some input Quote
Failender Posted June 23, 2015 Author Posted June 23, 2015 well this works great if I try to walk through one of those blocks. but if I stack two of them it wont let me pass and i start taking dmg, like im stuck inside a wall Quote
jabelar Posted June 24, 2015 Posted June 24, 2015 I usually do this sort of thing using the block's addCollisionBoxesToList() method. The addCollisionBoxesToList() method is generated dynamically, is public, and can be overridden to provide and collision box you want! Since this is called by path-finding, you can have different collision boxes depending on the entity type or other entity-related variables. Quote Check out my tutorials here: http://jabelarminecraft.blogspot.com/
jabelar Posted June 24, 2015 Posted June 24, 2015 Use addCollisionBoxesToList in your Block class. It passes in the colliding entity, so you can check whether you want a collision box or not. Ahem. Weird, I thought I read through whole thread. Sorry! Of course it is easy to sound smart when I copy what you said! Quote Check out my tutorials here: http://jabelarminecraft.blogspot.com/
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