Jump to content

Recommended Posts

Posted

Hi guys, i'm building a "pack" that currently has lots of mods, but something went wrong and game began to crash while exploring the world/loading the world, please help me find out the mod that's causing this and a method to fix this issue

(Typical) crash report

Log

[spoiler=Pack (Examine)]

(requires multimc)

 

 

Posted
  On 6/29/2015 at 11:09 AM, diesieben07 said:

Weren't you in IRC already yesterday with this issue? The answer is the same: One of your mods is spawning an invalid entity using the outdated global ID system. The only way to find out which mod it is is to take out the mods one by one.

It's not obvious enough for me, and if i'll start disabling them, id conflicts will happen

Posted
  On 6/29/2015 at 11:45 AM, diesieben07 said:

What is not obvious? There are no ID conflicts in 1.7.10.

well think about it, when i'll remove some mods there's no guarantee that instead of my obsidian armor i'll get a bunch of bricks

Posted

Thanks guys(being sarcastic here), after long time of resolving this i stumbled upon a problem - additional buildcraft objects mod.

Very nice of you to -v me

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.