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[1.7.10]source of mob-related crashes


aolko

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Weren't you in IRC already yesterday with this issue? The answer is the same: One of your mods is spawning an invalid entity using the outdated global ID system. The only way to find out which mod it is is to take out the mods one by one.

It's not obvious enough for me, and if i'll start disabling them, id conflicts will happen

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