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[SOLVED] [1.7.10] TileEntitySign.blocktype returns null


DevTomek

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I have a list of coordinates of signs that I use to check their orientations I reload the world. Every coordinate returns a TileEntitySign but the blocktype's of all the signs return null. I am trying to get their orientation by checking if it is a wall_sign or a standing_sign. How can I get the containing blocktype?

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