Jump to content

Mod crashes on transition between pre-init and init, works in dev env


Guest

Recommended Posts

I am trying to make an addon to add the EnderIO alloys as TE Induction Smelter recipes. If I start the mod in my dev environment, it starts the way it should,

but if I compile it and put it into a normal Minecraft instance, it crashes on the transition between pre-init and init. The code is made to not crash without TE and

EnderIO, it just wont do anything. As dev env I am using IntelliJ Idea.

 

Code: https://github.com/XFactHD/EIORecipesTEInductionSmelter

 

Crash Reports:

    -when trying to add a custom creative tab (works in dev env):

      http://pastebin.com/kkzS89st

    -when using a vanilla tab (works in dev env):

      http://pastebin.com/TvC13W8e

    -when not using a creative tab:

      http://pastebin.com/Akw7a1qz

      http://pastebin.com/x1k8zUJz

    -when not initializing the items first but the recipes:

      http://pastebin.com/10k8m0y9

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.