Jump to content

Disabling server width sound.


wasliebob

Recommended Posts

Thats right, because sounds are client only. I think what happens with those events is that there is a packet send to all player which triggers the soundEvent.

 

How to disable?

1. Prevent package from being send(serverSide)

2. Disable the trigger of the soundEvent(ClientSide)

3. Disable the soundEvent itself(ClientSide)

 

In my opinion option 3 is the easiest way, though clients would have to have it installed the mod. On the other hand, making it server side only may be pretty tricky, and isnt recommended if other options are available.

Projects:

Discontinued:

- N2ConfigAPI

- Meachanical Crafting Table

 

Latest:

- CollectionUtils

 

Coöperations:

- InGameConfigManager

Link to comment
Share on other sites

Then use the ServerConnectionFromClient event to insert a custom ChannelHandler into Minecraft's Netty pipeline. Then you can intercept any outgoing packets.

Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support.

 

1.12 -> 1.13 primer by williewillus.

 

1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support.

 

http://www.howoldisminecraft1710.today/

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.