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I'm trying to get the texture to render but keep getting this creepy messed up steve skin: http://prntscr.com/7p3h0j

I checked my modid and the path name it seems to all be correct so im not sure what im doing wrong

package explorer:

http://prntscr.com/7p3kar

 

Render Class:

package com.pandaism.NLO.mobs.graphics;

import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.entity.RenderBiped;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;

public class RenderOfflinePlayer extends RenderBiped {
private ResourceLocation texture;

public RenderOfflinePlayer(ModelBiped model, float shadowSize, String string) {
	super(Minecraft.getMinecraft().getRenderManager(), model, shadowSize);
	this.texture = new ResourceLocation("nlo", string);
}

protected ResourceLocation func_110775_a(Entity entity) {
	return this.texture;
}
}

 

proxy:

package com.pandaism.NLO;

import com.pandaism.NLO.mobs.entity.EntityOfflinePlayer;
import com.pandaism.NLO.mobs.graphics.RenderOfflinePlayer;

import net.minecraft.client.Minecraft;
import net.minecraft.client.model.ModelBiped;
import net.minecraft.client.renderer.entity.RenderManager;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
import net.minecraftforge.fml.common.registry.EntityRegistry;

public class ClientProxy extends ServerProxy {
public void registerRenders() {
	RenderingRegistry.registerEntityRenderingHandler(EntityOfflinePlayer.class, new RenderOfflinePlayer(new ModelBiped(), 0.5F, "textures/entity/offlineplayer.png"));
}
}

main with refstrings:

package com.pandaism.NLO;

import net.minecraftforge.fml.common.FMLCommonHandler;
import net.minecraftforge.fml.common.Mod;
import net.minecraftforge.fml.common.Mod.EventHandler;
import net.minecraftforge.fml.common.SidedProxy;
import net.minecraftforge.fml.common.event.FMLInitializationEvent;
import net.minecraftforge.fml.common.event.FMLPreInitializationEvent;

import com.pandaism.NLO.events.PlayerLogOffHandler;
import com.pandaism.NLO.handlers.EntityHandler;
import com.pandaism.NLO.mobs.entity.EntityOfflinePlayer;

@Mod(modid = RefString.MODID, name = RefString.NAME, version = RefString.VERSION)
public class NeverLogOff {
@Mod.Instance
public static NeverLogOff instance;

@SidedProxy(clientSide = RefString.CLIENT, serverSide = RefString.SERVER)
public static ServerProxy proxy;

@EventHandler
public void preLoad(FMLPreInitializationEvent e) {

}

@EventHandler
public void Load(FMLInitializationEvent e) {
	FMLCommonHandler.instance().bus().register(new PlayerLogOffHandler());
	EntityHandler.RegisterMobs(EntityOfflinePlayer.class, "Offline Player");
	proxy.registerRenders();
}
}
--------
package com.pandaism.NLO;

public class RefString {

public static final String MODID = "nlo";
public static final String NAME = "Never Log Off";
public static final String VERSION = "1.0.0";
public static final String CLIENT = "com.pandaism.NLO.ClientProxy";
public static final String SERVER = "com.pandaism.NLO.ServerProxy";

}

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