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[1.7.10] Crafting and OreDictionary Problem


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Hi, I'm trying to make some crafting using oredictionary names; this is my code:

GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ItemManager.pickaxeRexalite, 1), "ZXX"," Y ","HYK", 'X', "ingotRexalite", 'Y', Items.stick, 'Z', ( new ItemStack (ItemManager.plate, 1, 3)), 'H', "hammer", 'K', "file"));

The problems stay in the fact that hammers and files get damage during crafting and the crafting works only the first time.

I Used to use


but now I don't know how to use it.

Can someone help me?


Set the power inside a single block free! ;D

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You are assuming that every mod that adds hammers and files wants them to remain on the crafting grid and allows them to be damaged. While this is probably a safe assumption, you should be aware that it IS an assumption and your mod will not necessarily work 100% of the time.


Anyway, I think your recipe should work so long as the hammer and file items were registered correctly to the ore dictionary, i.e. using the WILDCARD_VALUE.


Otherwise you may have to retrieve all of the hammer and file items from the OreDictionary and iterate over each one to manually adjust the damage value to WILDCARD_VALUE and registering a recipe with that, but that doesn't seem like a very optimal solution.

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