Posted July 14, 201510 yr I read this tutoria: http://www.minecraftforge.net/forum/index.php/topic,20135.0.html I think I understand how to create a new packet and then send it. But how can I cancel already existing packets? Like stop the client from sending the animation packet?
July 14, 201510 yr Author I don't know if it matters? But I am trying to make a freecam mod, this mod allows you to move without sending the packets to the server so you move locally. Why I can't just do this manually in the minecraft classes and have to use forge is because I have a bunch of other mods that I want my players to use along with forge + my custom coded ones.
July 14, 201510 yr Author That does not help a lot, what even is enderIO? Does it have an item that does something similiar? If so what item and what class.
July 14, 201510 yr Author The mod is huge, he said I should look into the mod. Its like telling me to use java? I don't even know what item I should be looking into. Conisdering he said that the mod contain a solution i assume he knows what class/item it is at least.
July 14, 201510 yr EnderIO's EnderIO is just a block with a giui, and in that gui it renders a 5x5x5 cube of blocks. Nothing to do with a freecam mod. For a freecam mod, the only way I can think of is setting Minecraft#renderViewEntity to your custom entity, and move that entity instead of the player if you're in freecam mode. Don't PM me with questions. They will be ignored! Make a thread on the appropriate board for support. 1.12 -> 1.13 primer by williewillus. 1.7.10 and older versions of Minecraft are no longer supported due to it's age! Update to the latest version for support. http://www.howoldisminecraft1710.today/
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.