Posted July 14, 201510 yr Hello, I am getting back into coding for Minecraft and I was following a tutorial series, however my textures are not getting recognized. This is what appears even I load Minecraft: [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found. [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: DOMAIN tickerarmoraddon [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: -------------------------------------------------- [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: domain tickerarmoraddon is missing 6 textures [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: domain tickerarmoraddon is missing a resource manager - it is probably a side-effect of automatic texture processing [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: The missing resources for domain tickerarmoraddon are: [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/RedstonePickaxe.png [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/RedstoneHoe.png [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/RedstoneAxe.png [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/RedstoneSword.png [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: textures/items/RedstoneShovel.png [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: textures/blocks/RedRuby.png [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: ------------------------- [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: No other errors exist for domain tickerarmoraddon [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: ================================================== [17:23:09] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= [17:23:38] [Client thread/INFO]: Stopping! This is how my files are set up: [/img] And my code for setting the texture looks like this: [code]RubyBlock = new RubyBlock(Material.rock).setBlockName("RubyBlock").setBlockTextureName(Constants.MODID+":RedRuby").setCreativeTab(CreativeTabs.tabBlock); RedstonePickaxe = new RedstonePickaxe(Redstone).setUnlocalizedName("RedstonePickaxe").setTextureName(Constants.MODID+":RedstonePickaxe").setCreativeTab(CreativeTabs.tabCombat); RedstoneSword = new RedstoneSword(Redstone).setUnlocalizedName("RedstoneSword").setTextureName(Constants.MODID+":RedstoneSword").setCreativeTab(CreativeTabs.tabCombat); RedstoneAxe = new RedstoneAxe(Redstone).setUnlocalizedName("RedstoneAxe").setTextureName(Constants.MODID+":RedstoneAxe").setCreativeTab(CreativeTabs.tabCombat); RedstoneShovel = new RedstoneShovel(Redstone).setUnlocalizedName("RedstoneShovel").setTextureName(Constants.MODID+":RedstoneShovel").setCreativeTab(CreativeTabs.tabCombat); RedstoneHoe = new RedstoneHoe(Redstone).setUnlocalizedName("RedstoneHoe").setTextureName(Constants.MODID+":RedstoneHoe").setCreativeTab(CreativeTabs.tabCombat); I do not understand why i cannot find the domain for my textures. As far as I can see it should work. If anyone can help me, it would be much appreciated.
July 14, 201510 yr Your assets should use "textures" not "texture." I'll put something here when I have something of value I need to put at the end of every post. For now it's this mostly pointless text.
July 14, 201510 yr Author WOW! I feel so dumb right now. I should of proof read my mod id paths and such before posting. Thanks for the help :D
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