Jump to content

Recommended Posts

Posted

Hello guys. First Sorry about my english I'll try to explain my problem.

 

I want to create code that work to add block in staited cordinats after 5 sec from onItemUse. Which code shhould I use.

Posted

In onItemRightClick, set the item in use and have your Item return (5 seconds * 20 ticks / second) = 100 ticks for the max use duration; then, override onItemUseFinish, which is called after the item has been used for the entire max item use duration, and set the block then.

 

Since onItemUseFinish doesn't give you block coordinates, you can either store the coordinates clicked as NBT or use the player's current look vector to determine where the block should be placed. Which one you choose depends on your intended design.

Posted

 

 

Here is my codes. I really dont know what should I do :/

 

public onItemUse(ItemStack item, EntityPlayer player, World world, int x, int y,int z,int side,float x2,float y2,float z2){

 

 

world.setBlock(x, y, z, Main.blocks);

 

player.setItemInUse(item, 100);

return true;

 

}

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Announcements



×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.