Posted July 18, 201510 yr Hello guys. First Sorry about my english I'll try to explain my problem. I want to create code that work to add block in staited cordinats after 5 sec from onItemUse. Which code shhould I use.
July 18, 201510 yr In onItemRightClick, set the item in use and have your Item return (5 seconds * 20 ticks / second) = 100 ticks for the max use duration; then, override onItemUseFinish, which is called after the item has been used for the entire max item use duration, and set the block then. Since onItemUseFinish doesn't give you block coordinates, you can either store the coordinates clicked as NBT or use the player's current look vector to determine where the block should be placed. Which one you choose depends on your intended design. http://i.imgur.com/NdrFdld.png[/img]
July 18, 201510 yr Well, How can I set item return time ? I just told you: "return (5 seconds * 20 ticks / second) = 100 ticks for the max use duration" In the Item class, there is a method called getMaxItemUseDuration(ItemStack) - override it and return the value you want. http://i.imgur.com/NdrFdld.png[/img]
July 18, 201510 yr Author Here is my codes. I really dont know what should I do public onItemUse(ItemStack item, EntityPlayer player, World world, int x, int y,int z,int side,float x2,float y2,float z2){ world.setBlock(x, y, z, Main.blocks); player.setItemInUse(item, 100); return true; }
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