Posted July 23, 201510 yr I know the rendering for 1.8 is different from 1.7, so how do I accomplish something similar to where I could change the armor model to a custom one? I don't want to do anything difficult, just changing the size of the ModelBiped that renders the chest, boots and head to the same size as the legs, where should I start looking?
July 23, 201510 yr In 1.8 armour is treated as layer rendered on top of ModelBiped. I'd look there. You can probably override Renderers that use ModelBiped and make them use custom layers or totally something else (your models). I think it would be possible to just remove layers and add your own (withoout overriding whole renderer) but didn't looked there yet (and i am planning on soon) 1.7.10 is no longer supported by forge, you are on your own.
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