Jamesford4815 Posted July 23, 2015 Posted July 23, 2015 i recently created a server so my friend and i could play together i had to look up a tutorial on how to do it because i never do these sort of things, anyway i did every thing the dude in the video did and it all worked fin but when i finally tried to join my server the game crashed. i'm not running any mods yet but i plan to. this is the crash report i get every time it crashes, thank you for you help in advance ---- Minecraft Crash Report ---- // Sorry Time: 7/23/15 6:16 PM Description: Ticking screen java.lang.IndexOutOfBoundsException at java.nio.Buffer.checkIndex(Buffer.java:540) at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253) at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350) at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294) at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216) at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146) at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240) at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70) at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1661) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at java.nio.Buffer.checkIndex(Buffer.java:540) at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253) at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350) at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294) at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2216) at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2146) at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:240) at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70) at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) at net.minecraft.client.multiplayer.GuiConnecting.func_73876_c(SourceFile:78) -- Affected screen -- Details: Screen name: net.minecraft.client.multiplayer.GuiConnecting -- Affected level -- Details: Level name: MpServer All players: 0 total; [] Chunk stats: MultiplayerChunkCache: 0, 0 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options: Level spawn location: World: (8,64,, Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 0 game time, 0 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false Forced entities: 0 total; [] Retry entities: 0 total; [] Server brand: ~~ERROR~~ NullPointerException: null Server type: Non-integrated multiplayer server Stacktrace: at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373) at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:919) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 8.1 (amd64) version 6.3 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 515470664 bytes (491 MB) / 827850752 bytes (789 MB) up to 1890582528 bytes (1803 MB) JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1448 3 mods loaded, 3 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCHIJA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCHIJA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1448-1.7.10.jar) UCHIJA Forge{10.13.4.1448} [Minecraft Forge] (forge-1.7.10-10.13.4.1448-1.7.10.jar) GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13397 Compatibility Profile Context 15.200.1046.0' Renderer: 'AMD Radeon R9 200 Series' Launched Version: 1.7.10-Forge10.13.4.1448-1.7.10 LWJGL: 2.9.1 OpenGL: AMD Radeon R9 200 Series GL version 4.5.13397 Compatibility Profile Context 15.200.1046.0, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [PureBDcraft 128x MC18.zip] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1) Quote
Jamesford4815 Posted July 24, 2015 Author Posted July 24, 2015 also when it doesn't crash i get an error saying "fatally missing blocks" Quote
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