I_Iz_Shahid Posted July 24, 2015 Posted July 24, 2015 Hey guys, I was wondering where in the furnaces code does it consume a fuel item and set isBurning to true, I tried searching and searching but I think that I am overlooking something. Thanks! Quote if(pain == 0) { gain = 0; }
Ernio Posted July 24, 2015 Posted July 24, 2015 It all happens in TileEntityFurnace#update(). if (!this.isBurning() && this.canSmelt()) { this.currentItemBurnTime = this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]); Consuming fuel item. There is no such field as "isBurning" - it is only a method that tells you that fuel is > 0. Quote 1.7.10 is no longer supported by forge, you are on your own.
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