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[1.8] Oyster block not acting like Lilypad block


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I'm trying to create a block that acts just like a lilypad, but I stumbled upon a little problem.

So here's my block class:

public class ExtraOysterBlock extends BlockLilyPad {

public ExtraOysterBlock() {

    public net.minecraftforge.common.EnumPlantType getPlantType(net.minecraft.world.IBlockAccess world, BlockPos pos) {
	return net.minecraftforge.common.EnumPlantType.Water;



The problem is, I can't right click water with the oyster to place it on top of the water. Instead, the game thinks I'm clicking the block I'm looking at behind the water and ignores water completely. The only way for me to currently place my oyster is by clicking a block next to water like so:



Anyone have any idea how I make the game notice I'm clicking water instead of the blocks behind it?

Thanks in advance,


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